Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            do
            {
                management.ActivateSession();
                Console.WriteLine("****Vending Machine****");
                Console.WriteLine("Money inserted:\t" + management.GetMoney() + " kr");
                printOptions();
                switch (Console.ReadKey(true).KeyChar)
                {
                case '1':
                    management.InsertMoney(GetDepositSelection());
                    break;

                case '2':
                    Product prod = management.PurchaseProduct();
                    if (prod != null)
                    {
                        prod.Use();
                    }
                    break;

                case '3':
                    Console.WriteLine("You got " + management.ReturnChange() + " kr back");
                    break;

                case '4':
                    management.DeactivateSession();
                    break;
                }
            } while (management.SessionRunning());
        }
Ejemplo n.º 2
0
        public bool KeyHandler()
        {
            var key = Console.ReadKey(true);

            switch (key.Key)
            {
            case ConsoleKey.B:
                if (Machine.MoneyPool < Product.Price)
                {
                    Console.WriteLine("Insert more money to purchase this item.");
                    Console.WriteLine("Do you want to insert money now? (y/n)");
                    ConsoleKeyInfo cki;
                    do
                    {
                        cki = Console.ReadKey(true);
                    }while(!(cki.Key == ConsoleKey.N || cki.Key == ConsoleKey.Y));
                    switch (cki.Key)
                    {
                    case ConsoleKey.N:
                        this.Machine.CurrentMenu = Machine.MainMenu;
                        break;

                    case ConsoleKey.Y:
                        this.Machine.CurrentMenu = Machine.MoneyMenu;
                        break;
                    }
                }
                else if (Amount == 0)
                {
                    Console.WriteLine("There are none of this item left in the machine.");
                    Console.ReadKey();
                    this.Machine.CurrentMenu = Machine.MainMenu;
                }
                else
                {
                    Machine.MoneyPool         -= Product.Price;
                    Machine.Products[Product] -= 1;
                    Amount -= 1;
                    this.Render();
                    Console.WriteLine("Because you are filled with instiable need to use the product, you use it right away!");
                    Product.Use();
                    Console.ReadKey();
                }
                break;

            case ConsoleKey.Escape:
            case ConsoleKey.X:
                Machine.CurrentMenu = Machine.MainMenu;
                break;
            }
            return(true);
        }
Ejemplo n.º 3
0
        public bool KeyHandler()
        {
            var key = Console.ReadKey(true);

            switch (key.Key)
            {
            case ConsoleKey.B:
                if (Machine.MoneyPool < Product.Price)
                {
                    Console.WriteLine("Saldo lågt, lägg in mer pengar.");
                    Console.WriteLine("Vill du fylla på ditt saldo? (y/n)");
                    ConsoleKeyInfo cki;
                    do
                    {
                        cki = Console.ReadKey(true);
                    }while(!(cki.Key == ConsoleKey.N || cki.Key == ConsoleKey.Y));
                    switch (cki.Key)
                    {
                    case ConsoleKey.N:
                        this.Machine.CurrentMenu = Machine.MainMenu;
                        break;

                    case ConsoleKey.Y:
                        this.Machine.CurrentMenu = Machine.MoneyMenu;
                        break;
                    }
                }
                else if (Amount == 0)
                {
                    Console.WriteLine("Tyvär är denna produkt s**t.");
                    Console.ReadKey();
                    this.Machine.CurrentMenu = Machine.MainMenu;
                }
                else
                {
                    Machine.MoneyPool         -= Product.Price;
                    Machine.Products[Product] -= 1;
                    Amount -= 1;
                    this.Render();
                    Console.WriteLine("Suget är för stort för att stå imot så du intog produkten direkt!");
                    Product.Use();
                    Console.ReadKey();
                }
                break;

            case ConsoleKey.Escape:
            case ConsoleKey.X:
                Machine.CurrentMenu = Machine.MainMenu;
                break;
            }
            return(true);
        }