Ejemplo n.º 1
0
 /// <summary>
 /// Frees all graphics resources used by the renderer.
 /// </summary>
 public void Dispose()
 {
     _vertexBuffer.Dispose();
     _indexBuffer.Dispose();
     _projMatrixBuffer.Dispose();
     _fontTexture.Dispose();
     _fontTextureView.Dispose();
     _vertexShader.Dispose();
     _fragmentShader.Dispose();
     _layout.Dispose();
     _pipeline.Dispose();
     _resourceSet.Dispose();
 }
Ejemplo n.º 2
0
 public void Dispose()
 {
     _vertexShader.Dispose();
     _fragmentShader.Dispose();
 }