public override void SetVObject(VOOGGeometryWrap Obj) { VOOGPolygon vg = Obj.Content as VOOGPolygon; vg.Vertices.Clear(); foreach (Vector2D v in FVertices[this.CurrObj]) { vg.Vertices.Add(new Vector2D(v)); } }
public override VOOGGeometryWrap ConstructVObject() { VOOGPolygon vg = new VOOGPolygon(); foreach (Vector2D v in FVertices[this.CurrObj]) { vg.Vertices.Add(new Vector2D(v)); } return(new VOOGGeometryWrap(vg)); }