protected override void DisablePointerBeam(object sender, ControllerInteractionEventArgs e) { base.PointerSet(); base.DisablePointerBeam(sender, e); TogglePointerCursor(false); curvedBeam.TogglePoints(false); }
void DoClick(object sender, ClickedEventArgs e) { TogglePointer(true); TogglePointerCursor(true); curvedBeam.TogglePoints(true); }