public BeginInteraction ( |
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hand | ||
return | void |
private void BeginInteraction(VRIInteractable interactable) { if (interactable.CanAttached == true) { if (interactable.AttachedHand != null) { interactable.AttachedHand.EndInteraction(null); } CurrentlyInteracting = interactable; CurrentlyInteracting.BeginInteraction(this); } }
private void BeginInteraction(VRIInteractable interactable) { if (interactable.CanAttached == true) { if (interactable.AttachedHand != null) { interactable.AttachedHand.EndInteraction(null); } CurrentlyInteracting = interactable; CurrentlyInteracting.BeginInteraction(this); } }