Ejemplo n.º 1
0
        void OnPlayerStop(bool finished)
        {
            var p = (Preview)target;

            if (finished && p.hasNext)
            {
                foreach (var next in p.next)
                {
                    var editor = (Editor)null;
                    Editor.CreateCachedEditor(next, typeof(PreviewEditor), ref editor);
                    if (editor != null)
                    {
                        ((PreviewEditor)editor).Play(player);
                    }
                }
            }
            else
            {
                if (player != null)
                {
                    player.Cleanup();
                }
            }
            EditorUpdate(() => {
                UnregisterPlayerEvents();
                livePlayers.Remove(target);
                player = null;
            });
        }
Ejemplo n.º 2
0
 void Play(PreviewPlayer parent)
 {
     EditorUpdate(() => {
         var p           = (Preview)target;
         player          = new PreviewPlayer(p.gameObject);
         player.parent   = parent;
         player.cooldown = p.hasNext ? 0f : p.cooldown;
         player.Play((g) => {
             p.CreateTweens(g);
         });
         RegisterPlayerEvents();
         livePlayers.Add(target, player);
     });
 }