Ejemplo n.º 1
0
 /// <summary>
 /// Logs the a error line
 /// </summary>
 /// <param name="message">The message that should be logged</param>
 /// <param name="type">Where should the message be logged</param>
 public static void Error(string message, LogType type = LogType.Console)
 {
     try
     {
         Logger.Error(message, type);
     }
     catch (Exception e)
     {
         Log.e(e);
     }
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Logs the line with an [Warning] prefix
 /// </summary>
 /// <param name="prefix">Addds another prefix after [Info]</param>
 /// <param name="message">The message that should be logged</param>
 /// <param name="type">Where should the message be logged</param>
 public static void Warning(string prefix, string message, LogType type = LogType.Console)
 {
     try
     {
         Logger.Warning("[" + prefix + "]" + message, type);
     }
     catch (Exception e)
     {
         Log.e(e);
     }
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Logs the line with a [Debug] prefix if only the _debug is true
 /// </summary>
 /// <param name="prefix">Adds another prefix after [Debug]</param>
 /// <param name="message">The message thats hould be logged</param>
 /// <param name="always">Logs the line even if _debug id false</param>
 /// <param name="type">Where should the message be logged</param>
 public static void Debug(string prefix, string message, bool always = false, LogType type = LogType.Console)
 {
     try
     {
         if (Cfg.Debug || always)
         {
             Logger.Debug("[" + prefix + "]" + message, type);
         }
     }
     catch (Exception e)
     {
         Log.e(e);
     }
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Logs the line with a [Debug] prefix only if _debug is true
 /// </summary>
 /// <param name="message">The message that should be logged</param>
 /// <param name="always">Logs the line even if _debug is false</param>
 /// <param name="type">Where should the message be logged</param>
 public static void Debug(string message, bool always = false, LogType type = LogType.Console)
 {
     try
     {
         if (QPatch._debug || always)
         {
             Logger.Debug(message, type);
         }
     }
     catch (Exception e)
     {
         Log.e(e);
     }
 }