public static void DrawGlobalValueSelector(Rect pos, SerializedProperty prop) { if (globalGameValueSelector == null) { globalGameValueSelector = new GlobalGameValueSelector(); } globalGameValueSelector.Draw(pos, prop, GUITools.noContent); }
public static void DrawGlobalValueSelector(Rect pos, SerializedProperty prop) { GlobalGameValueSelector.DrawName(pos, prop, GUITools.noContent); }