Ejemplo n.º 1
0
        //private static List<DialogueBalloonAction> balloons = new List<DialogueBalloonAction>();

        public BalloonScript CreateBalloon(string dialogueString, bool usingButton, KeyCode button, float timeToDisappear, Color backgroundC, Color textC, Transform targetObj = null)
        {
            BalloonScript b = GameObject.Instantiate(balloonPrefab).GetComponent <BalloonScript>();

            b.transform.SetParent(transform, false);
            b.Setup(dialogueString, usingButton, button, timeToDisappear, backgroundC, textC, targetObj);

            return(b);
        }