public static void HandleUnitySendMessageDispatch(string target, string method, string message) { //Debug.Log("UnityJSPlugin: HandleUnitySendMessageDispatch: target: " + target + " method: " + method + " message: " + message); if (!plugins.ContainsKey(target)) { //Debug.Log("UnityJSPlugin: HandleUnitySendMessageDispatch: missing target: " + target + " method: " + method + " message: " + message); return; } UnityJSPlugin obj = plugins[target]; //Debug.Log("UnityJSPlugin: HandleUnitySendMessageDispatch: sending to obj: " + ((obj == null) ? "null" : "OBJ")); obj.HandleUnitySendMessage(method, message); }