void OnInspectorUpdate() { Repaint(); if (mRunning) { if (mEnumerator.MoveNext()) { EditorUtility.DisplayProgressBar("UGB Setup Wizard", mEnumerator.Current, mSetup.progress); } else { EditorUtility.ClearProgressBar(); mEnumerator.Dispose(); mEnumerator = null; mSetup = new UGBSetup(); mRunning = false; } } }
void OnInspectorUpdate() { Repaint(); if(mRunning) { if(mEnumerator.MoveNext()) { EditorUtility.DisplayProgressBar("UGB Setup Wizard", mEnumerator.Current, mSetup.progress); } else { EditorUtility.ClearProgressBar(); mEnumerator.Dispose(); mEnumerator = null; mSetup = new UGBSetup(); mRunning = false; } } }