public void RemoveAttractedBody(GravityBody attractedBody) { _attractedBodies.Remove(attractedBody); }
public void AddAttractedBody(GravityBody attractedBody) { _attractedBodies.Add(attractedBody); }
public void RemoveAttractedBody(GravityBody attractedBody) { _attractedBodies.Remove(attractedBody); }
public void AddAttractedBody(GravityBody attractedBody) { _attractedBodies.Add(attractedBody); }