Authorize() private method

private Authorize ( string name, string domain, int size, int expiration, string signature ) : bool
name string
domain string
size int
expiration int
signature string
return bool
Ejemplo n.º 1
0
 /// <summary>
 ///   <para>(This is a WebPlayer-only function).</para>
 /// </summary>
 /// <param name="string">Signature The authentification signature provided by Unity.</param>
 /// <param name="int">Size The number of bytes allocated to this cache.</param>
 /// <param name="name"></param>
 /// <param name="domain"></param>
 /// <param name="size"></param>
 /// <param name="signature"></param>
 /// <param name="expiration"></param>
 public static bool Authorize(string name, string domain, long size, string signature)
 {
     return(Caching.Authorize(name, domain, size, -1, signature));
 }
Ejemplo n.º 2
0
 public static bool Authorize(string name, string domain, int size, int expiration, string signature)
 {
     return(Caching.Authorize(name, domain, (long)size, expiration, signature));
 }