Ejemplo n.º 1
0
        private IEnumerator DoReplayEvents(IEnumerable <EventDebuggerEventRecord> eventBases, Action <int, int> refreshList)
        {
            var sortedEvents      = eventBases.OrderBy(e => e.timestamp).ToList();
            var sortedEventsCount = sortedEvents.Count;

            IEnumerator AwaitForNextEvent(int currentIndex)
            {
                if (currentIndex == sortedEvents.Count - 1)
                {
                    yield break;
                }

                var deltaTimestampMs = sortedEvents[currentIndex + 1].timestamp - sortedEvents[currentIndex].timestamp;

                var timeMs = 0.0f;

                while (timeMs < deltaTimestampMs)
                {
                    if (isPlaybackPaused)
                    {
                        yield return(null);
                    }
                    else
                    {
                        var time = Panel.TimeSinceStartupMs();
                        yield return(null);

                        var delta = Panel.TimeSinceStartupMs() - time;
                        timeMs += delta * playbackSpeed;
                    }
                }
            }

            for (var i = 0; i < sortedEventsCount; i++)
            {
                if (!isReplaying)
                {
                    break;
                }

                var eventBase = sortedEvents[i];
                var newEvent  = new Event
                {
                    button        = eventBase.button,
                    clickCount    = eventBase.clickCount,
                    modifiers     = eventBase.modifiers,
                    mousePosition = eventBase.mousePosition,
                };

                if (eventBase.eventTypeId == MouseMoveEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseMove;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseMove), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseDownEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseDown;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseUpEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseUp;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseUp), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ContextClickEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.ContextClick;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ContextClick), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseEnterWindowEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseEnterWindow;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseEnterWindow), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseLeaveWindowEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseLeaveWindow;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseLeaveWindow), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == PointerMoveEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseMove;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseMove), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == PointerDownEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseDown;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == PointerUpEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseUp;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseUp), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == WheelEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type  = EventType.ScrollWheel;
                    newEvent.delta = eventBase.delta;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ScrollWheel), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == KeyDownEvent.TypeId())
                {
                    newEvent.type      = EventType.KeyDown;
                    newEvent.character = eventBase.character;
                    newEvent.keyCode   = eventBase.keyCode;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.KeyDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == KeyUpEvent.TypeId())
                {
                    newEvent.type      = EventType.KeyUp;
                    newEvent.character = eventBase.character;
                    newEvent.keyCode   = eventBase.keyCode;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.KeyUp), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == NavigationMoveEvent.TypeId())
                {
                    panel.dispatcher.Dispatch(NavigationMoveEvent.GetPooled(eventBase.navigationDirection, eventBase.deviceType, eventBase.modifiers), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == NavigationSubmitEvent.TypeId())
                {
                    panel.dispatcher.Dispatch(NavigationSubmitEvent.GetPooled(eventBase.deviceType, eventBase.modifiers), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == NavigationCancelEvent.TypeId())
                {
                    panel.dispatcher.Dispatch(NavigationCancelEvent.GetPooled(eventBase.deviceType, eventBase.modifiers), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragUpdatedEvent.TypeId())
                {
                    newEvent.type = EventType.DragUpdated;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragUpdated), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragPerformEvent.TypeId())
                {
                    newEvent.type = EventType.DragPerform;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragPerform), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragExitedEvent.TypeId())
                {
                    newEvent.type = EventType.DragExited;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragExited), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ValidateCommandEvent.TypeId())
                {
                    newEvent.type        = EventType.ValidateCommand;
                    newEvent.commandName = eventBase.commandName;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ValidateCommand), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ExecuteCommandEvent.TypeId())
                {
                    newEvent.type        = EventType.ExecuteCommand;
                    newEvent.commandName = eventBase.commandName;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ExecuteCommand), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == IMGUIEvent.TypeId())
                {
                    Debug.Log("Skipped IMGUI event (" + eventBase.eventBaseName + "): " + eventBase);
                    var awaitSkipped = AwaitForNextEvent(i);
                    while (awaitSkipped.MoveNext())
                    {
                        yield return(null);
                    }
                    continue;
                }
                else
                {
                    Debug.Log("Skipped event (" + eventBase.eventBaseName + "): " + eventBase);
                    var awaitSkipped = AwaitForNextEvent(i);
                    while (awaitSkipped.MoveNext())
                    {
                        yield return(null);
                    }
                    continue;
                }

                refreshList?.Invoke(i, sortedEventsCount);

                Debug.Log($"Replayed event {eventBase.eventId.ToString()} ({eventBase.eventBaseName}): {newEvent}");
                var await = AwaitForNextEvent(i);
                while (await.MoveNext())
                {
                    yield return(null);
                }
            }

            isReplaying = false;
        }
        // In order for tests to run without an EditorWindow but still be able to send
        // events, we sometimes need to force the event type. IMGUI::GetEventType() (native) will
        // return the event type as Ignore if the proper views haven't yet been
        // initialized. This (falsely) breaks tests that rely on the event type. So for tests, we
        // just ensure the event type is what we originally set it to when we sent it.
        internal static EventBase CreateEvent(Event systemEvent, EventType eventType)
        {
            switch (eventType)
            {
            case EventType.MouseMove:
            case EventType.TouchMove:
                return(PointerMoveEvent.GetPooled(systemEvent));

            case EventType.MouseDrag:
                return(PointerMoveEvent.GetPooled(systemEvent));

            case EventType.MouseDown:
            case EventType.TouchDown:
                // If some buttons are already down, we generate PointerMove/MouseDown events.
                // Otherwise we generate PointerDown/MouseDown events.
                // See W3C pointer events recommendation: https://www.w3.org/TR/pointerevents2
                // Note: sometimes systemEvent.button is already pressed (systemEvent is processed multiple times).
                if (PointerDeviceState.HasAdditionalPressedButtons(PointerId.mousePointerId, systemEvent.button))
                {
                    return(PointerMoveEvent.GetPooled(systemEvent));
                }
                else
                {
                    return(PointerDownEvent.GetPooled(systemEvent));
                }

            case EventType.MouseUp:
            case EventType.TouchUp:
                // If more buttons are still down, we generate PointerMove/MouseUp events.
                // Otherwise we generate PointerUp/MouseUp events.
                // See W3C pointer events recommendation: https://www.w3.org/TR/pointerevents2
                if (PointerDeviceState.HasAdditionalPressedButtons(PointerId.mousePointerId, systemEvent.button))
                {
                    return(PointerMoveEvent.GetPooled(systemEvent));
                }
                else
                {
                    return(PointerUpEvent.GetPooled(systemEvent));
                }

            case EventType.ContextClick:
                return(ContextClickEvent.GetPooled(systemEvent));

            case EventType.MouseEnterWindow:
                return(MouseEnterWindowEvent.GetPooled(systemEvent));

            case EventType.MouseLeaveWindow:
                return(MouseLeaveWindowEvent.GetPooled(systemEvent));

            case EventType.ScrollWheel:
                return(WheelEvent.GetPooled(systemEvent));

            case EventType.KeyDown:
                return(KeyDownEvent.GetPooled(systemEvent));

            case EventType.KeyUp:
                return(KeyUpEvent.GetPooled(systemEvent));

            case EventType.DragUpdated:
                return(DragUpdatedEvent.GetPooled(systemEvent));

            case EventType.DragPerform:
                return(DragPerformEvent.GetPooled(systemEvent));

            case EventType.DragExited:
                return(DragExitedEvent.GetPooled(systemEvent));

            case EventType.ValidateCommand:
                return(ValidateCommandEvent.GetPooled(systemEvent));

            case EventType.ExecuteCommand:
                return(ExecuteCommandEvent.GetPooled(systemEvent));

            default:    // Layout, Ignore, Used
                return(IMGUIEvent.GetPooled(systemEvent));
            }
        }
        public void DispatchEvent(EventBase evt, IPanel panel)
        {
            EventBehavior captureBehavior = EventBehavior.None;

            IEventHandler capturingElement = panel?.GetCapturingElement(PointerId.mousePointerId);

            if (capturingElement == null)
            {
                return;
            }

            // Release mouse capture if capture element is not in a panel.
            VisualElement captureVE = capturingElement as VisualElement;

            if (evt.eventTypeId != MouseCaptureOutEvent.TypeId() && captureVE != null && captureVE.panel == null)
            {
                captureVE.ReleaseMouse();
                return;
            }

            if (panel != null && captureVE != null && captureVE.panel.contextType != panel.contextType)
            {
                return;
            }

            IMouseEvent mouseEvent = evt as IMouseEvent;

            if (mouseEvent != null && (evt.target == null || evt.target == capturingElement))
            {
                // Exclusive processing by capturing element.
                captureBehavior  = EventBehavior.IsCapturable;
                captureBehavior |= EventBehavior.IsSentExclusivelyToCapturingElement;
            }
            else if (evt.imguiEvent != null && evt.target == null)
            {
                // Non exclusive processing by capturing element.
                captureBehavior = EventBehavior.IsCapturable;
            }

            if (evt.eventTypeId == MouseEnterWindowEvent.TypeId() ||
                evt.eventTypeId == MouseLeaveWindowEvent.TypeId() ||
                evt.eventTypeId == WheelEvent.TypeId())
            {
                captureBehavior = EventBehavior.None;
            }

            if ((captureBehavior & EventBehavior.IsCapturable) == EventBehavior.IsCapturable)
            {
                BaseVisualElementPanel basePanel = panel as BaseVisualElementPanel;

                if (mouseEvent != null && basePanel != null)
                {
                    bool shouldRecomputeTopElementUnderMouse = true;
                    if ((IMouseEventInternal)mouseEvent != null)
                    {
                        shouldRecomputeTopElementUnderMouse =
                            ((IMouseEventInternal)mouseEvent).recomputeTopElementUnderMouse;
                    }
                    VisualElement elementUnderMouse = shouldRecomputeTopElementUnderMouse ?
                                                      basePanel.Pick(mouseEvent.mousePosition) :
                                                      basePanel.GetTopElementUnderPointer(PointerId.mousePointerId);

                    basePanel.SetElementUnderPointer(elementUnderMouse, evt);
                }

                evt.dispatch      = true;
                evt.target        = capturingElement;
                evt.currentTarget = capturingElement;
                (capturingElement as CallbackEventHandler)?.HandleEventAtTargetPhase(evt);
                // Do further processing with a target computed the usual way.
                // However, if IsSentExclusivelyToCapturingElement, the only thing remaining to do is ExecuteDefaultAction,
                // which should be done with mouseCapture as the target.
                if ((captureBehavior & EventBehavior.IsSentExclusivelyToCapturingElement) != EventBehavior.IsSentExclusivelyToCapturingElement)
                {
                    evt.target = null;
                }

                evt.currentTarget    = null;
                evt.propagationPhase = PropagationPhase.None;
                evt.dispatch         = false;

                // Do not call HandleEvent again for this element.
                evt.skipElements.Add(capturingElement);

                evt.stopDispatch     = (captureBehavior & EventBehavior.IsSentExclusivelyToCapturingElement) == EventBehavior.IsSentExclusivelyToCapturingElement;
                evt.propagateToIMGUI = false;
            }
        }
        public void DispatchEvent(EventBase evt, IPanel panel)
        {
            EventBehavior captureBehavior = EventBehavior.None;

            IEventHandler capturingElement = panel?.GetCapturingElement(PointerId.mousePointerId);

            if (capturingElement == null)
            {
                return;
            }

            // Release mouse capture if capture element is not in a panel.
            VisualElement captureVE = capturingElement as VisualElement;

            if (evt.eventTypeId != MouseCaptureOutEvent.TypeId() && captureVE != null && captureVE.panel == null)
            {
                captureVE.ReleaseMouse();
                return;
            }

            // Case 1342115: mouse position is in local panel coordinates; sending event to a target from a different
            // panel will lead to a wrong position, so we don't allow it. Note that in general the mouse-down-move-up
            // sequence still works properly because the OS captures the mouse on the starting EditorWindow.
            if (panel != null && captureVE != null && captureVE.panel != panel)
            {
                return;
            }

            IMouseEvent mouseEvent = evt as IMouseEvent;

            if (mouseEvent != null && (evt.target == null || evt.target == capturingElement))
            {
                // Exclusive processing by capturing element.
                captureBehavior  = EventBehavior.IsCapturable;
                captureBehavior |= EventBehavior.IsSentExclusivelyToCapturingElement;
            }
            else if (evt.imguiEvent != null && evt.target == null)
            {
                // Non exclusive processing by capturing element.
                captureBehavior = EventBehavior.IsCapturable;
            }

            if (evt.eventTypeId == MouseEnterWindowEvent.TypeId() ||
                evt.eventTypeId == MouseLeaveWindowEvent.TypeId() ||
                evt.eventTypeId == WheelEvent.TypeId())
            {
                captureBehavior = EventBehavior.None;
            }

            if ((captureBehavior & EventBehavior.IsCapturable) == EventBehavior.IsCapturable)
            {
                BaseVisualElementPanel basePanel = panel as BaseVisualElementPanel;

                if (mouseEvent != null && basePanel != null)
                {
                    bool shouldRecomputeTopElementUnderMouse = (mouseEvent as IMouseEventInternal)?.recomputeTopElementUnderMouse ?? true;

                    if (shouldRecomputeTopElementUnderMouse)
                    {
                        basePanel.RecomputeTopElementUnderPointer(PointerId.mousePointerId, mouseEvent.mousePosition, evt);
                    }
                }

                evt.dispatch = true;
                evt.target   = capturingElement;
                var skipDisabledElements = evt.skipDisabledElements;
                evt.skipDisabledElements = false;
                (capturingElement as CallbackEventHandler)?.HandleEventAtTargetPhase(evt);
                // Do further processing with a target computed the usual way.
                // However, if IsSentExclusivelyToCapturingElement, the only thing remaining to do is ExecuteDefaultAction,
                // which should be done with mouseCapture as the target.
                if ((captureBehavior & EventBehavior.IsSentExclusivelyToCapturingElement) != EventBehavior.IsSentExclusivelyToCapturingElement)
                {
                    evt.target = null;
                    evt.skipDisabledElements = skipDisabledElements;
                }

                evt.currentTarget    = null;
                evt.propagationPhase = PropagationPhase.None;
                evt.dispatch         = false;

                // Do not call HandleEvent again for this element.
                evt.skipElements.Add(capturingElement);

                evt.stopDispatch = (captureBehavior & EventBehavior.IsSentExclusivelyToCapturingElement) == EventBehavior.IsSentExclusivelyToCapturingElement;

                if (evt.target is IMGUIContainer)
                {
                    evt.propagateToIMGUI = true;
                    evt.skipElements.Add(evt.target);
                }
                else
                {
                    evt.propagateToIMGUI = false;
                }
            }
        }
Ejemplo n.º 5
0
        public void ReplayEvents(List <EventDebuggerEventRecord> eventBases)
        {
            if (eventBases == null)
            {
                return;
            }

            foreach (var eventBase in eventBases)
            {
                Event newEvent = new Event
                {
                    button        = eventBase.button,
                    clickCount    = eventBase.clickCount,
                    modifiers     = eventBase.modifiers,
                    mousePosition = eventBase.mousePosition,
                };

                if (eventBase.eventTypeId == MouseMoveEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseMove;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseMove), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseDownEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseDown;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseUpEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseUp;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseUp), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ContextClickEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.ContextClick;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ContextClick), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseEnterWindowEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseEnterWindow;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseEnterWindow), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == MouseLeaveWindowEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type = EventType.MouseLeaveWindow;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.MouseLeaveWindow), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == WheelEvent.TypeId() && eventBase.hasUnderlyingPhysicalEvent)
                {
                    newEvent.type  = EventType.ScrollWheel;
                    newEvent.delta = eventBase.delta;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ScrollWheel), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == KeyDownEvent.TypeId())
                {
                    newEvent.type      = EventType.KeyDown;
                    newEvent.character = eventBase.character;
                    newEvent.keyCode   = eventBase.keyCode;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.KeyDown), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == KeyUpEvent.TypeId())
                {
                    newEvent.type      = EventType.KeyUp;
                    newEvent.character = eventBase.character;
                    newEvent.keyCode   = eventBase.keyCode;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.KeyUp), panel,
                                              DispatchMode.Default);
                }
#if UNITY_EDITOR
                else if (eventBase.eventTypeId == DragUpdatedEvent.TypeId())
                {
                    newEvent.type = EventType.DragUpdated;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragUpdated), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragPerformEvent.TypeId())
                {
                    newEvent.type = EventType.DragPerform;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragPerform), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == DragExitedEvent.TypeId())
                {
                    newEvent.type = EventType.DragExited;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.DragExited), panel,
                                              DispatchMode.Default);
                }
#endif
                else if (eventBase.eventTypeId == ValidateCommandEvent.TypeId())
                {
                    newEvent.type        = EventType.ValidateCommand;
                    newEvent.commandName = eventBase.commandName;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ValidateCommand), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == ExecuteCommandEvent.TypeId())
                {
                    newEvent.type        = EventType.ExecuteCommand;
                    newEvent.commandName = eventBase.commandName;
                    panel.dispatcher.Dispatch(UIElementsUtility.CreateEvent(newEvent, EventType.ExecuteCommand), panel,
                                              DispatchMode.Default);
                }
                else if (eventBase.eventTypeId == IMGUIEvent.TypeId())
                {
                    Debug.Log("Skipped IMGUI event (" + eventBase.eventBaseName + "): " + eventBase);
                    continue;
                }
                else
                {
                    Debug.Log("Skipped event (" + eventBase.eventBaseName + "): " + eventBase);
                    continue;
                }

                Debug.Log("Replayed event (" + eventBase.eventBaseName + "): " + newEvent);
            }
        }
Ejemplo n.º 6
0
        public virtual void DispatchEvent(EventBase evt, IPanel panel)
        {
            IMouseEvent mouseEvent = evt as IMouseEvent;

            // FIXME: we should not change hover state when capture is true.
            // However, when doing drag and drop, drop target should be highlighted.

            // TODO when EditorWindow is docked MouseLeaveWindow is not always sent
            // this is a problem in itself but it could leave some elements as "hover"

            BaseVisualElementPanel basePanel = panel as BaseVisualElementPanel;

            if (basePanel != null && (evt.eventTypeId == MouseLeaveWindowEvent.TypeId() || evt.eventTypeId == DragExitedEvent.TypeId()))
            {
                basePanel.SetElementUnderMouse(null, evt);
            }
            else
            {
                // update element under mouse and fire necessary events
                if (basePanel != null)
                {
                    bool shouldRecomputeTopElementUnderMouse = true;
                    if ((IMouseEventInternal)mouseEvent != null)
                    {
                        shouldRecomputeTopElementUnderMouse =
                            ((IMouseEventInternal)mouseEvent).recomputeTopElementUnderMouse;
                    }

                    VisualElement elementUnderMouse = shouldRecomputeTopElementUnderMouse ?
                                                      basePanel.Pick(mouseEvent.mousePosition) :
                                                      basePanel.topElementUnderMouse;

                    if (evt.target == null)
                    {
                        evt.target = elementUnderMouse;
                    }

                    // Because events are queued, we can set the element under mouse
                    // right now, instead of waiting after the PropagateEvent() as we
                    // did before.
                    basePanel.SetElementUnderMouse(elementUnderMouse, evt);
                }

                if (evt.target != null)
                {
                    evt.propagateToIMGUI = false;
                    EventDispatchUtilities.PropagateEvent(evt);
                }
            }

            if (!evt.isPropagationStopped && panel != null)
            {
                if (evt.propagateToIMGUI ||
                    evt.eventTypeId == MouseEnterWindowEvent.TypeId() ||
                    evt.eventTypeId == MouseLeaveWindowEvent.TypeId()
                    )
                {
                    EventDispatchUtilities.PropagateToIMGUIContainer(panel.visualTree, evt);
                }
            }

            evt.stopDispatch = true;
        }
Ejemplo n.º 7
0
        internal static EventBase CreateEvent(Event systemEvent, EventType eventType)
        {
            EventBase pooled;

            switch (eventType)
            {
            case EventType.MouseDown:
            {
                bool flag = PointerDeviceState.HasAdditionalPressedButtons(PointerId.mousePointerId, systemEvent.button);
                if (flag)
                {
                    pooled = PointerEventBase <PointerMoveEvent> .GetPooled(systemEvent);

                    return(pooled);
                }
                pooled = PointerEventBase <PointerDownEvent> .GetPooled(systemEvent);

                return(pooled);
            }

            case EventType.MouseUp:
            {
                bool flag2 = PointerDeviceState.HasAdditionalPressedButtons(PointerId.mousePointerId, systemEvent.button);
                if (flag2)
                {
                    pooled = PointerEventBase <PointerMoveEvent> .GetPooled(systemEvent);

                    return(pooled);
                }
                pooled = PointerEventBase <PointerUpEvent> .GetPooled(systemEvent);

                return(pooled);
            }

            case EventType.MouseMove:
                pooled = PointerEventBase <PointerMoveEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.MouseDrag:
                pooled = PointerEventBase <PointerMoveEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.KeyDown:
                pooled = KeyboardEventBase <KeyDownEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.KeyUp:
                pooled = KeyboardEventBase <KeyUpEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.ScrollWheel:
                pooled = WheelEvent.GetPooled(systemEvent);
                return(pooled);

            case EventType.DragUpdated:
                pooled = DragUpdatedEvent.GetPooled(systemEvent);
                return(pooled);

            case EventType.DragPerform:
                pooled = MouseEventBase <DragPerformEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.ValidateCommand:
                pooled = CommandEventBase <ValidateCommandEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.ExecuteCommand:
                pooled = CommandEventBase <ExecuteCommandEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.DragExited:
                pooled = DragExitedEvent.GetPooled(systemEvent);
                return(pooled);

            case EventType.ContextClick:
                pooled = MouseEventBase <ContextClickEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.MouseEnterWindow:
                pooled = MouseEventBase <MouseEnterWindowEvent> .GetPooled(systemEvent);

                return(pooled);

            case EventType.MouseLeaveWindow:
                pooled = MouseLeaveWindowEvent.GetPooled(systemEvent);
                return(pooled);
            }
            pooled = IMGUIEvent.GetPooled(systemEvent);
            return(pooled);
        }