internal void SetFocusToLastFocusedElement() { if (m_LastFocusedElement != null && !(m_LastFocusedElement is IMGUIContainer)) { m_LastFocusedElement.Focus(); } }
internal override void ApplyTo(FocusController focusController, Focusable f) { // Unselect selected TextElement on pointer down. focusController.selectedTextElement = null; f.Focus(); // Call Focus() virtual method when an element is clicked or otherwise focused explicitly. }
internal void Focus() { if (m_SavedFocusedElement != null && !(m_SavedFocusedElement is IMGUIContainer)) { m_SavedFocusedElement.Focus(); } m_SavedFocusedElement = null; }
internal override void ApplyTo(FocusController focusController, Focusable f) { f.Focus(); }
internal override void ApplyTo(FocusController focusController, Focusable f) { f.Focus(); // Call Focus() virtual method when an element is clicked or otherwise focused explicitly. }