static int OnInitializePotentialDrag(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.UI.ScrollRect obj = (UnityEngine.UI.ScrollRect)ToLua.CheckObject(L, 1, typeof(UnityEngine.UI.ScrollRect)); UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); obj.OnInitializePotentialDrag(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }