Ejemplo n.º 1
0
        private short GetCameraSortingLayerBoundsIndex()
        {
            SortingLayer[] sortingLayers = Light2DManager.GetCachedSortingLayer();
            for (short i = 0; i < sortingLayers.Length; i++)
            {
                if (sortingLayers[i].id == m_Renderer2DData.cameraSortingLayerTextureBound)
                {
                    return((short)sortingLayers[i].value);
                }
            }

            return(short.MinValue);
        }