internal static void SetSourcePlayableInternal(ref PlayableOutputHandle handle, ref PlayableHandle target) { PlayableOutputHandle.INTERNAL_CALL_SetSourcePlayableInternal(ref handle, ref target); }
internal static void SetSourcePlayableInternal(ref PlayableOutputHandle handle, ref PlayableHandle target) { PlayableOutputHandle.INTERNAL_CALL_SetSourcePlayableInternal(ref handle, ref target); }