void AdFinished(UnityEngine.Monetization.ShowResult result) { if (result == UnityEngine.Monetization.ShowResult.Finished && rewarder != null) { rewarder(false); } }
void AdFinished(UnityEngine.Monetization.ShowResult result) { if (result == UnityEngine.Monetization.ShowResult.Finished) { GameManager.instance.AddCoins(reward); } }
void afterAdLoad(UnityEngine.Monetization.ShowResult r) { if (loader != null && scene != null) { loader.SendMessage("loadlewel", scene); } }
void AdFinished(ShowResult result) { if (result == ShowResult.Finished) { // Reward the player } else if (result == ShowResult.Skipped) { Debug.LogWarning("The player skipped the video - DO NOT REWARD!"); } else if (result == ShowResult.Failed) { Debug.LogError("Video failed to show"); } }
void RewardedAdFinished(ShowResult result) { if (result == ShowResult.Finished) { Debug.LogWarning("Finished rewarded video"); coinManager.rewardMultiplier(); } else if (result == ShowResult.Skipped) { Debug.LogWarning("The player skipped the video - DO NOT REWARD!"); } else if (result == ShowResult.Failed) { Debug.LogWarning("Video failed to show"); } }
void HandleModelShowResult(UnityEngine.Monetization.ShowResult result) { if (result == UnityEngine.Monetization.ShowResult.Finished) { PlayerPrefs.SetInt(instPans[selectedPanID].name, 1); btnBuy.gameObject.SetActive(false); btnSelect.gameObject.SetActive(true); } else if (result == UnityEngine.Monetization.ShowResult.Skipped) { Debug.LogWarning("The player skipped the video - DO NOT REWARD!"); } else if (result == UnityEngine.Monetization.ShowResult.Failed) { Debug.LogError("Video failed to show"); } }
private void RewardCallback(ShowResult result) { switch (result) { case ShowResult.Finished: Debug.Log("Rewarded"); break; case ShowResult.Skipped: Debug.Log("You skipped, Bruv"); break; case ShowResult.Failed: Debug.Log("Failed to display ad"); break; } }
private void RewardCallback(ShowResult result) { switch (result) { case ShowResult.Finished: Debug.Log("Rewards for everyone!"); break; case ShowResult.Skipped: Debug.Log("Ad skpped, no rewards."); break; case ShowResult.Failed: Debug.Log("Ad failed to display."); break; } }
public void RewardedAdCompletionCallBack(UnityEngine.Monetization.ShowResult rewardedResult) { switch (rewardedResult) { case UnityEngine.Monetization.ShowResult.Finished: AdvertEngine.Instance.RewardedVideoResult(AdResult.COMPLETED); break; case UnityEngine.Monetization.ShowResult.Skipped: AdvertEngine.Instance.RewardedVideoResult(AdResult.FAILD); break; default: AdvertEngine.Instance.RewardedVideoResult(AdResult.FAILD); break; } }
void HandleCoinsShowResult(UnityEngine.Monetization.ShowResult result) { if (result == UnityEngine.Monetization.ShowResult.Finished) { int coins = PlayerPrefs.GetInt("Coins"); coins += 15; PlayerPrefs.SetInt("Coins", coins); ShowCoins(); } else if (result == UnityEngine.Monetization.ShowResult.Skipped) { Debug.LogWarning("The player skipped the video - DO NOT REWARD!"); } else if (result == UnityEngine.Monetization.ShowResult.Failed) { Debug.LogError("Video failed to show"); } }
void AdFinished(UnityEngine.Monetization.ShowResult result) { if (result == UnityEngine.Monetization.ShowResult.Finished) { //Reward the player. switch (m_moneyType) { case MoneyType.HEART: ShowRewardAnimation(); world.AddHeart(m_rewardAmount); break; case MoneyType.CRYSTAL: ShowRewardAnimation(); world.AddCrystal(m_rewardAmount); break; default: break; } } }
//広告結果イベント private void HandleShowResult(UnityEngine.Monetization.ShowResult result) //private void HandleShowResult(UnityEngine.Advertisements.ShowResult result) { switch (result) { //最後まで終了 case UnityEngine.Monetization.ShowResult.Finished: suta.sutaminaplus(); addia(1); break; //途中スキップ case UnityEngine.Monetization.ShowResult.Skipped: addia(2); break; //表示失敗 case UnityEngine.Monetization.ShowResult.Failed: addia(3); break; } }
void checkAd(UnityEngine.Monetization.ShowResult r) { switch (r) { case UnityEngine.Monetization.ShowResult.Finished: { play.SendMessage("con"); } break; case UnityEngine.Monetization.ShowResult.Skipped: { Fail(); } break; case UnityEngine.Monetization.ShowResult.Failed: { Fail(); } break; } }
/** * 広告視聴完了時に呼ばれる関数 * @param ShowResult result 広告視聴完了時の結果ステータス */ private void OnAdFinished(ShowResult result) { switch (result) { case ShowResult.Finished: // 広告視聴を完了したとき Debug.Log("Ad Finished"); break; case ShowResult.Skipped: // 広告視聴をスキップして完了したとき Debug.Log("Ad Skipped"); break; case ShowResult.Failed: // 広告視聴が失敗したとき Debug.Log("Ad Failed"); break; default: throw new ArgumentOutOfRangeException(nameof(result), result, null); } }
// When the video ad is finished, update variables private void VideoAdFinished(UnityEngine.Monetization.ShowResult result) { videoAdPlaying = false; }