private static bool IgnoreAssembly(string assemblyPath, BuildTarget target) { if (target == BuildTarget.WSAPlayer || target == BuildTarget.WP8Player) { if (assemblyPath.IndexOf("mscorlib.dll") != -1 || assemblyPath.IndexOf("System.") != -1 || assemblyPath.IndexOf("Windows.dll") != -1 || assemblyPath.IndexOf("Microsoft.") != -1 || assemblyPath.IndexOf("Windows.") != -1 || assemblyPath.IndexOf("WinRTLegacy.dll") != -1 || assemblyPath.IndexOf("platform.dll") != -1) { return(true); } } return(AssemblyHelper.IsInternalAssembly(assemblyPath)); }
private static bool IgnoreAssembly(string assemblyPath, BuildTarget target) { bool result; if (target == BuildTarget.WSAPlayer || (target == BuildTarget.XboxOne && PlayerSettings.GetApiCompatibilityLevel(BuildTargetGroup.XboxOne) == ApiCompatibilityLevel.NET_4_6)) { if (assemblyPath.IndexOf("mscorlib.dll") != -1 || assemblyPath.IndexOf("System.") != -1 || assemblyPath.IndexOf("Windows.dll") != -1 || assemblyPath.IndexOf("Microsoft.") != -1 || assemblyPath.IndexOf("Windows.") != -1 || assemblyPath.IndexOf("WinRTLegacy.dll") != -1 || assemblyPath.IndexOf("platform.dll") != -1) { result = true; return(result); } } result = AssemblyHelper.IsInternalAssembly(assemblyPath); return(result); }