Inheritance: AssetCatalogItem
        public AssetImageStack OpenImageStack(string name, string idiom, string role, int width, int height)
        {
            AssetImageStack item = new AssetImageStack(base.m_Path, name, base.authorId);

            this.AddItem(item, idiom, role, width, height);
            return(item);
        }
Ejemplo n.º 2
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        public AssetImageStack OpenImageStack(string name, string idiom, string role, int width, int height)
        {
            AssetImageStack assetImageStack = new AssetImageStack(this.m_Path, name, this.authorId);

            this.AddItem((AssetCatalogItem)assetImageStack, idiom, role, width, height);
            return(assetImageStack);
        }
Ejemplo n.º 3
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        public AssetImageStack OpenImageStack(string name, string idiom, string role, int width, int height)
        {
            var newItem = new AssetImageStack(m_Path, name, authorId);

            AddItem(newItem, idiom, role, width, height);
            return(newItem);
        }
Ejemplo n.º 4
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        public AssetImageStack OpenImageStack(string name)
        {
            AssetImageStack existingItemWithType = this.GetExistingItemWithType <AssetImageStack>(name);

            if (existingItemWithType != null)
            {
                return(existingItemWithType);
            }
            AssetImageStack assetImageStack = new AssetImageStack(this.m_Path, name, this.authorId);

            this.m_Items.Add((AssetCatalogItem)assetImageStack);
            return(assetImageStack);
        }
Ejemplo n.º 5
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        public AssetImageStack OpenImageStack(string name)
        {
            AssetImageStack existingItemWithType = this.GetExistingItemWithType <AssetImageStack>(name);

            if (existingItemWithType != null)
            {
                return(existingItemWithType);
            }
            AssetImageStack item = new AssetImageStack(base.m_Path, name, base.authorId);

            this.m_Items.Add(item);
            return(item);
        }
Ejemplo n.º 6
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        // Checks if a image stack with given name exists and returns it if it does.
        // Otherwise, creates a new image stack.
        public AssetImageStack OpenImageStack(string name)
        {
            var item = GetExistingItemWithType <AssetImageStack>(name);

            if (item != null)
            {
                return(item);
            }

            var imageStack = new AssetImageStack(m_Path, name, authorId);

            m_Items.Add(imageStack);
            return(imageStack);
        }
 public AssetImageStack OpenImageStack(string name, string idiom, string role, int width, int height)
 {
     AssetImageStack item = new AssetImageStack(base.m_Path, name, base.authorId);
     this.AddItem(item, idiom, role, width, height);
     return item;
 }