public static DrawOverlays ( Collab assetState, |
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assetState | Collab | |
itemRect | ||
return | void |
private static void DrawProjectBrowserIconOverlay(Rect iconRect, string guid, bool isListMode) { if (CollabAccess.Instance.IsServiceEnabled()) { Collab.CollabStates assetState = CollabProjectHook.GetAssetState(guid); Overlay.DrawOverlays(assetState, iconRect, isListMode); } }
private static void DrawProjectBrowserIconOverlay(Rect iconRect, string guid, bool isListMode) { if (Collab.instance.IsCollabEnabledForCurrentProject()) { Collab.CollabStates assetState = GetAssetState(guid); Overlay.DrawOverlays(assetState, iconRect, isListMode); } }
public static void OnProjectWindowItemIconOverlay(string guid, Rect drawRect) { if (CollabAccess.Instance.IsServiceEnabled() && UnityConnect.instance.userInfo.whitelisted) { Collab instance = Collab.instance; if (instance.collabInfo.whitelisted) { Overlay.DrawOverlays(instance.GetAssetState(guid), drawRect); } } }
public static void OnProjectWindowItemIconOverlay(string guid, Rect drawRect) { bool flag = CollabAccess.Instance.IsServiceEnabled(); if (flag) { Collab instance = Collab.instance; Collab.CollabStates assetState = instance.GetAssetState(guid); Overlay.DrawOverlays(assetState, drawRect); } }