public SceneDataWriteOperation(SceneDataWriteOperation other) : base(other) { // Notes: May want to switch to MemberwiseClone, for now those this is fine scene = other.scene; processedScene = other.processedScene; preloadInfo = other.preloadInfo; usageTags = other.usageTags; }
public SceneBundleWriteOperation(SceneDataWriteOperation other) : base(other) { }