Ejemplo n.º 1
0
        public RBTreeNode <T> InsertSuccessor(RBTreeNode <T> node, T successorData)
        {
            var successor = new RBTreeNode <T> {
                Data = successorData
            };

            RBTreeNode <T> parent;

            if (node != null)
            {
                //insert new node between node and its successor
                successor.Previous = node;
                successor.Next     = node.Next;
                if (node.Next != null)
                {
                    node.Next.Previous = successor;
                }
                node.Next = successor;

                //insert successor into the tree
                if (node.Right != null)
                {
                    node      = GetFirst(node.Right);
                    node.Left = successor;
                }
                else
                {
                    node.Right = successor;
                }
                parent = node;
            }
            else if (Root != null)
            {
                //if the node is null, successor must be inserted
                //into the left most part of the tree
                node = GetFirst(Root);
                //successor.Previous = null;
                successor.Next = node;
                node.Previous  = successor;
                node.Left      = successor;
                parent         = node;
            }
            else
            {
                //first insert
                //successor.Previous = successor.Next = null;
                Root   = successor;
                parent = null;
            }

            //successor.Left = successor.Right = null;
            successor.Parent = parent;
            successor.Red    = true;

            //the magic of the red black tree
            RBTreeNode <T> grandma;
            RBTreeNode <T> aunt;

            node = successor;
            while (parent != null && parent.Red)
            {
                grandma = parent.Parent;
                if (parent == grandma.Left)
                {
                    aunt = grandma.Right;
                    if (aunt != null && aunt.Red)
                    {
                        parent.Red  = false;
                        aunt.Red    = false;
                        grandma.Red = true;
                        node        = grandma;
                    }
                    else
                    {
                        if (node == parent.Right)
                        {
                            RotateLeft(parent);
                            node   = parent;
                            parent = node.Parent;
                        }
                        parent.Red  = false;
                        grandma.Red = true;
                        RotateRight(grandma);
                    }
                }
                else
                {
                    aunt = grandma.Left;
                    if (aunt != null && aunt.Red)
                    {
                        parent.Red  = false;
                        aunt.Red    = false;
                        grandma.Red = true;
                        node        = grandma;
                    }
                    else
                    {
                        if (node == parent.Left)
                        {
                            RotateRight(parent);
                            node   = parent;
                            parent = node.Parent;
                        }
                        parent.Red  = false;
                        grandma.Red = true;
                        RotateLeft(grandma);
                    }
                }
                parent = node.Parent;
            }
            Root.Red = false;
            return(successor);
        }
Ejemplo n.º 2
0
        //TODO: Clean this up
        public void RemoveNode(RBTreeNode <T> node)
        {
            //fix up linked list structure
            if (node.Next != null)
            {
                node.Next.Previous = node.Previous;
            }
            if (node.Previous != null)
            {
                node.Previous.Next = node.Next;
            }

            //replace the node
            var original = node;
            var parent   = node.Parent;
            var left     = node.Left;
            var right    = node.Right;

            RBTreeNode <T> next;

            //figure out what to replace this node with
            if (left == null)
            {
                next = right;
            }
            else if (right == null)
            {
                next = left;
            }
            else
            {
                next = GetFirst(right);
            }

            //fix up the parent relation
            if (parent != null)
            {
                if (parent.Left == node)
                {
                    parent.Left = next;
                }
                else
                {
                    parent.Right = next;
                }
            }
            else
            {
                Root = next;
            }

            bool red;

            if (left != null && right != null)
            {
                red         = next.Red;
                next.Red    = node.Red;
                next.Left   = left;
                left.Parent = next;

                // if we reached down the tree
                if (next != right)
                {
                    parent      = next.Parent;
                    next.Parent = node.Parent;

                    node        = next.Right;
                    parent.Left = node;

                    next.Right   = right;
                    right.Parent = next;
                }
                else
                {
                    // the direct right will replace the node
                    next.Parent = parent;
                    parent      = next;
                    node        = next.Right;
                }
            }
            else
            {
                red  = node.Red;
                node = next;
            }

            if (node != null)
            {
                node.Parent = parent;
            }

            if (red)
            {
                return;
            }

            if (node != null && node.Red)
            {
                node.Red = false;
                return;
            }

            //node is null or black

            // fair warning this code gets nasty

            //how do we guarantee sibling is not null
            RBTreeNode <T> sibling = null;

            do
            {
                if (node == Root)
                {
                    break;
                }
                if (node == parent.Left)
                {
                    sibling = parent.Right;
                    if (sibling.Red)
                    {
                        sibling.Red = false;
                        parent.Red  = true;
                        RotateLeft(parent);
                        sibling = parent.Right;
                    }
                    if ((sibling.Left != null && sibling.Left.Red) || (sibling.Right != null && sibling.Right.Red))
                    {
                        //pretty sure this can be sibling.Left!= null && sibling.Left.Red
                        if (sibling.Right == null || !sibling.Right.Red)
                        {
                            sibling.Left.Red = false;
                            sibling.Red      = true;
                            RotateRight(sibling);
                            sibling = parent.Right;
                        }
                        sibling.Red = parent.Red;
                        parent.Red  = sibling.Right.Red = false;
                        RotateLeft(parent);
                        node = Root;
                        break;
                    }
                }
                else
                {
                    sibling = parent.Left;
                    if (sibling.Red)
                    {
                        sibling.Red = false;
                        parent.Red  = true;
                        RotateRight(parent);
                        sibling = parent.Left;
                    }
                    if ((sibling.Left != null && sibling.Left.Red) || (sibling.Right != null && sibling.Right.Red))
                    {
                        if (sibling.Left == null || !sibling.Left.Red)
                        {
                            sibling.Right.Red = false;
                            sibling.Red       = true;
                            RotateLeft(sibling);
                            sibling = parent.Left;
                        }
                        sibling.Red = parent.Red;
                        parent.Red  = sibling.Left.Red = false;
                        RotateRight(parent);
                        node = Root;
                        break;
                    }
                }
                sibling.Red = true;
                node        = parent;
                parent      = parent.Parent;
            } while (!node.Red);

            if (node != null)
            {
                node.Red = false;
            }
        }