static void UpdateUpdateReportList( UpdateReportListView updateReportListView, List <ErrorMessage> errorMessages) { updateReportListView.BuildModel(errorMessages); updateReportListView.Reload(); }
void BuildComponents(WorkspaceInfo wkInfo) { UpdateReportListHeaderState updateReportListHeaderState = UpdateReportListHeaderState.Default; TreeHeaderSettings.Load(updateReportListHeaderState, UnityConstants.GLUON_UPDATE_REPORT_TABLE_SETTINGS_NAME, UnityConstants.UNSORT_COLUMN_ID); mUpdateReportListView = new UpdateReportListView( wkInfo, updateReportListHeaderState, OnCheckedErrorChanged); mUpdateReportListView.Reload(); }