public bool Equals(ColliderInstance other)
 {
     return(AuthoringComponentId == other.AuthoringComponentId &&
            ConvertedAuthoringComponentIndex == other.ConvertedAuthoringComponentIndex &&
            BodyEntity.Equals(other.BodyEntity) &&
            ShapeEntity.Equals(other.ShapeEntity) &&
            BodyFromShape.Equals(other.BodyFromShape) &&
            Hash.Equals(other.Hash));
 }
Ejemplo n.º 2
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 public bool Equals(LiveLinkedSceneState other)
 {
     return(Scene.Equals(other.Scene));
 }
 public bool Equals(SceneSection other)
 {
     return(SceneGUID.Equals(other.SceneGUID) && Section == other.Section);
 }
 public bool Equals(SceneReference other)
 {
     return(SceneGUID.Equals(other.SceneGUID));
 }
 public bool Equals(ColliderInstanceId other) =>
 BlobDataHash.Equals(other.BlobDataHash) && AuthoringComponentId == other.AuthoringComponentId;
Ejemplo n.º 6
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 public bool Equals(SubSceneData other)
 {
     return(SceneGUID.Equals(other.SceneGUID));
 }