protected override void OnObjectTargeted(bool becomeTargeted, RPGObject obj) { UpdateSelectionRing(4, becomeTargeted, obj.transform); }
protected virtual void OnObjectTargeted(bool becomeTargeted, RPGObject obj) { }
protected override void OnObjectTargeted(bool becomeTargeted, RPGObject obj) { UpdateSelectionRing(4, becomeTargeted, obj.transform); }
protected virtual void OnObjectTargeted(bool becomeTargeted, RPGObject obj) { }