protected override void OnLayout() { m_meshes.SetRoot(State.ExportRoot, Settings, new DefualtBlendShapeExportFilter()); }
protected override void OnLayout() { m_meshes.SetRoot(State.ExportRoot, m_settings.MeshExportSettings); }
protected override void OnLayout() { m_meshes.SetRoot(State.ExportRoot, Settings, new DefualtBlendShapeExportFilter()); }
protected override void OnLayout() { m_meshes.SetRoot(State.ExportRoot, m_settings.MeshExportSettings); }