Ejemplo n.º 1
0
 /// <summary>
 /// Raises the MouseUp event. Override this method to add code to handle when a mouse button is released
 /// </summary>
 /// <param name="e">InputEventCM for the MouseUp event</param>
 private void invokeMouseUp(InputEventMouse e)
 {
     if (MouseUp != null)
     {
         MouseUp(e);
     }
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Raises the MouseDown event. Override this method to add code to handle when a mouse button is pressed
 /// </summary>
 /// <param name="e">InputEventCM for the MouseDown event</param>
 private void invokeMouseDown(InputEventMouse e)
 {
     if (MouseDown != null)
     {
         MouseDown(e);
     }
 }
Ejemplo n.º 3
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 /// <summary>
 /// Raises the MouseMove event. Override this method to add code to handle when the mouse is moved
 /// </summary>
 /// <param name="e">InputEventCM for the MouseMove event</param>
 private void invokeMouseMove(InputEventMouse e)
 {
     if (MouseMove != null)
     {
         MouseMove(e);
     }
 }
Ejemplo n.º 4
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 /// <summary>
 /// Raises the MouseWheel event. Override this method to add code to handle when a mouse wheel is turned
 /// </summary>
 /// <param name="e">InputEventCM for the MouseWheel event</param>
 private void invokeMouseWheel(InputEventMouse e)
 {
     if (MouseWheel != null)
     {
         MouseWheel(e);
     }
 }
Ejemplo n.º 5
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 public InputEventMouse(MouseEvent eventType, InputEventMouse parent)
     : base(parent)
 {
     m_eventType = eventType;
     m_button = parent.m_button;
     m_clicks = parent.m_clicks;
     m_x = parent.m_x;
     m_y = parent.m_y;
     m_mouseData = parent.m_mouseData;
 }
Ejemplo n.º 6
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 public InputEventMouse(MouseEvent eventType, InputEventMouse parent)
     : base(parent)
 {
     m_eventType = eventType;
     m_button    = parent.m_button;
     m_clicks    = parent.m_clicks;
     m_x         = parent.m_x;
     m_y         = parent.m_y;
     m_mouseData = parent.m_mouseData;
 }
Ejemplo n.º 7
0
 /// <summary>
 /// Raises the MouseWheel event. Override this method to add code to handle when a mouse wheel is turned
 /// </summary>
 /// <param name="e">InputEventCM for the MouseWheel event</param>
 private void invokeMouseWheel(InputEventMouse e)
 {
     if (MouseWheel != null)
         MouseWheel(e);
 }
Ejemplo n.º 8
0
 /// <summary>
 /// Raises the MouseUp event. Override this method to add code to handle when a mouse button is released
 /// </summary>
 /// <param name="e">InputEventCM for the MouseUp event</param>
 private void invokeMouseUp(InputEventMouse e)
 {
     if (MouseUp != null)
         MouseUp(e);
 }
Ejemplo n.º 9
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 /// <summary>
 /// Raises the MouseMove event. Override this method to add code to handle when the mouse is moved
 /// </summary>
 /// <param name="e">InputEventCM for the MouseMove event</param>
 private void invokeMouseMove(InputEventMouse e)
 {
     if (MouseMove != null)
         MouseMove(e);
 }
Ejemplo n.º 10
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 /// <summary>
 /// Raises the MouseDown event. Override this method to add code to handle when a mouse button is pressed
 /// </summary>
 /// <param name="e">InputEventCM for the MouseDown event</param>
 private void invokeMouseDown(InputEventMouse e)
 {
     if (MouseDown != null)
         MouseDown(e);
 }