Ejemplo n.º 1
0
        public ctl3DView()
        {
            InitializeComponent();

            //SetupSceneTree();
            m_modelAnimTmr = null;
            m_camera = new GLCamera();
            ResetCameraView();
            m_isectnormal = new Engine3D.Vector3d();
            ctlViewOptions.TreeViewHolder = mainViewSplitContainer;
            ctlViewOptions.LayerNumberScroll = numLayer;
            ctlViewOptions.ObjectInfoPanel = objectInfoPanel;
            ctlViewOptions.SceneControl = ctlScene1;
            mainViewSplitContainer.Panel1Collapsed = true;

            UVDLPApp.Instance().m_undoer.AsociateUndoButton(buttUndo);
            UVDLPApp.Instance().m_undoer.AsociateRedoButton(buttRedo);

            //glControl1. = new GraphicsMode(GraphicsMode.Default.ColorFormat, GraphicsMode.Default.Depth, 8);
            gr2d = UVDLPApp.Instance().m_2d_graphics;
            ctlBgndList = new List<ctlBgnd>();
            guiconf = UVDLPApp.Instance().m_gui_config;
            guiconf.TopLevelControl = mainViewSplitContainer.Panel2;
            UpdateButtonList();
            guiconf.LoadConfiguration(global::UV_DLP_3D_Printer.Properties.Resources.GuiConfig);
            RearrangeGui();

            ctlObjScale.c3d = this;
            ctlObjRotate.c3d = this;
            ctlObjMove.c3d = this;
            ctlSupport.c3d = this;
            objectInfoPanel.c3d = this;
            ctlViewOptions.c3d = this;
            ctlMeshTools1.c3d = this;
            ctlScene1.c3d = this;

            /*ctlImageButton imbtn = new ctlImageButton();
            imbtn.BackColor = System.Drawing.Color.Navy;
            imbtn.CheckImage = null;
            imbtn.Image = global::UV_DLP_3D_Printer.Properties.Resources.homeButt;
            imbtn.Location = new System.Drawing.Point(200, 200);
            imbtn.Name = "buttGlHome";
            imbtn.Size = new System.Drawing.Size(48, 48);
            imbtn.TabIndex = 16;
            imbtn.Visible = true;

            mainViewSplitContainer.Panel2.Controls.Add(imbtn);
            imbtn.BringToFront();*/
            //buttGlHome.GLVisible = true;
            //buttGlHome.BackColor = Color.Transparent;
            //buttGlHome.FixStyle();
            //buttGlHome.BackColor = Color.FromArgb(60,0,0,0);

            m_sliceTex = -1;
        }
Ejemplo n.º 2
0
        public ctl3DView()
        {
            InitializeComponent();

            //SetupSceneTree();
            m_modelAnimTmr = null;
            m_camera = new GLCamera();
            ResetCameraView();

            ctlViewOptions.TreeViewHolder = mainViewSplitContainer;
            ctlViewOptions.LayerNumberScroll = numLayer;
            ctlViewOptions.ObjectInfoPanel = objectInfoPanel;
            ctlViewOptions.SceneControl = ctlScene1;
            mainViewSplitContainer.Panel1Collapsed = true;

            UVDLPApp.Instance().m_undoer.AsociateUndoButton(buttUndo);
            UVDLPApp.Instance().m_undoer.AsociateRedoButton(buttRedo);

            //glControl1. = new GraphicsMode(GraphicsMode.Default.ColorFormat, GraphicsMode.Default.Depth, 8);
            gr2d = new C2DGraphics();
            ctlBgndList = new List<ctlBgnd>();
            guiconf = new GuiConfig();
            UpdateButtonList();
            guiconf.LoadConfiguration(global::UV_DLP_3D_Printer.Properties.Resources.GuiConfig);
            guiconf.LayoutGui(Width, Height);

            ctlObjScale.c3d = this;
            ctlObjRotate.c3d = this;
            ctlObjMove.c3d = this;
            ctlSupport.c3d = this;
            objectInfoPanel.c3d = this;
            ctlViewOptions.c3d = this;
            ctlMeshTools1.c3d = this;
            ctlScene1.c3d = this;

            m_sliceTex = -1;
        }