Ejemplo n.º 1
0
        static Dictionary <string, string> ReadMD5File(string fileName)
        {
            Dictionary <string, string> DicMD5 = new Dictionary <string, string>();

            // 如果文件不存在,则直接返回
            if (File.Exists(fileName) == false)
            {
                return(DicMD5);
            }

            FileMD5Col col = IO.LoadFromFile <FileMD5Col>(fileName);

            if (col != null)
            {
                foreach (FileMD5Item item in col.fileInfo)
                {
                    DicMD5.Add(item.FileName, item.MD5);
                }
            }

            return(DicMD5);
        }
Ejemplo n.º 2
0
        public static void Execute(string platform)
        {
            //FileMD5Item
            Dictionary <string, FileMD5Item> DicFileMD5 = new Dictionary <string, FileMD5Item>();
            FileMD5Col collection = new FileMD5Col();

            MD5CryptoServiceProvider md5Generator = new MD5CryptoServiceProvider();

            string dir = Path.Combine(DeviceInfo.PersistRootPath, "AssetBundles/" + platform);

            foreach (string filePath in Directory.GetFiles(dir))
            {
                if (!filePath.EndsWith(".unity3d"))
                {
                    continue;
                }
                FileStream file    = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
                byte[]     hash    = md5Generator.ComputeHash(file);
                string     strMD5  = System.BitConverter.ToString(hash);
                string     strSize = file.Length.ToString();
                Debug.Log("======" + strMD5 + "/" + strSize);
                file.Close();

                string key = filePath.Substring(dir.Length + 1, filePath.Length - dir.Length - 1);

                if (DicFileMD5.ContainsKey(key) == false)
                {
                    FileMD5Item item = new FileMD5Item();
                    item.FileName = key;
                    item.MD5      = strMD5;
                    item.Size     = strSize;
                    DicFileMD5.Add(key, item);
                }
                else
                {
                    Debug.LogWarning("<Two File has the same name> name = " + filePath);
                }
            }

            string savePath = Path.Combine(DeviceInfo.PersistRootPath, "AssetBundles/") + platform + "/VersionNum";

            if (!Directory.Exists(savePath))
            {
                Directory.CreateDirectory(savePath);
            }

            string oldPath = savePath + "/VersionMD5-old.bytes";
            string curPath = savePath + "/VersionMD5.bytes";

            // 删除前一版的old数据
            if (File.Exists(oldPath))
            {
                File.Delete(oldPath);
            }

            // 如果之前的版本存在,则将其名字改为VersionMD5-old.xml
            if (File.Exists(curPath))
            {
                File.Move(curPath, oldPath);
            }

            // 读取旧版本的MD5, 以防止新版只是做了一部分的AssetBundle
            FileMD5Col oldCol = IO.LoadFromFile <FileMD5Col>(oldPath);

            if (oldCol != null)
            {
                foreach (FileMD5Item item in oldCol.fileInfo)
                {
                    if (!DicFileMD5.ContainsKey(item.FileName))
                    {
                        DicFileMD5.Add(item.FileName, item);
                    }
                }
            }

            //保存为VersionMD5
            foreach (KeyValuePair <string, FileMD5Item> pair in DicFileMD5)
            {
                FileMD5Item data = new FileMD5Item(pair.Value.FileName, pair.Value.MD5, pair.Value.Size);
                collection.addItem(data);
            }

            collection.End();
            IO.SaveToFile(collection, curPath);
        }