Ejemplo n.º 1
0
        public bool step(float interval) {
            if (m_loc >= m_trackLength) return true;
          	float next = m_rand.Next(1, 16);
            next /= 16;
            float stepDistance = (float) (m_trackLength*next);
            finishTweens();
            int startX = m_loc;
            int finalX = (int) (startX + stepDistance);
            finalX = finalX;
          	TweenAction action = new TweenAction(interval, new Linear(), percent => {
          	    int newX = (int) (startX + (finalX - startX)*percent);
          	    m_loc = newX;
          	    if (m_loc >= m_trackLength) {
					m_handler.win(this);
          	    }
          	});
            addTweenAction(action);
            return false;
        }
Ejemplo n.º 2
0
 public void addTweenAction(TweenAction action) {
     m_tweenActions.Add(action);
 }