Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            if (args.Length < 2)
            {
                Console.WriteLine("Please specify the settings file and the moves file as program arguments.");
                return;
            }
#if DEBUG
            var settingsFile  = args.Length > 0 ? args[0] : "game-settings.txt";
            var movesFilePath = args.Length > 1 ? args[1] : "moves.txt";
#else
            var settingsFile  = args[0];
            var movesFilePath = args[1];
#endif
            if (string.IsNullOrWhiteSpace(movesFilePath))
            {
                throw new ArgumentException("Moves file path missing", nameof(movesFilePath));
            }

            var game = new TurtleGame(settingsFile);

            var moves = ParseMoves(movesFilePath);

            for (int i = 0; i < moves.Length; i++)
            {
                var moveSet = moves[i];
                var result  = game.GetResult(moveSet);

                Console.WriteLine($"Sequence {i + 1}: {result}!.");
            }
#if DEBUG
            //Press any key to Exit
            Console.WriteLine("Press any key to exit");
            Console.ReadKey();
#endif
        }
Ejemplo n.º 2
0
        public static void Run(string filePath)
        {
            string              line;
            int                 counter         = 0;
            LocationData        boardDimension  = null;
            LocationData        exitLocation    = null;
            LocationData        startingPositon = null;
            TurtleGame          EscapeMinesGame = null;
            List <LocationData> mineLocations   = new List <LocationData>();

            using (StreamReader file = new StreamReader(filePath))
            {
                while ((line = file.ReadLine()) != null)
                {
                    counter++;
                    string[] lineArray;
                    if (counter < 5)
                    {
                        //Configuration
                        switch (counter)
                        {
                        case 1:
                            //Get Board Dimension
                            lineArray      = line.Split(' ');
                            boardDimension = new LocationData {
                                X = int.Parse(lineArray[0]), Y = int.Parse(lineArray[1])
                            };
                            break;

                        case 2:
                            //Get Mines Locations
                            lineArray = line.Split(' ');
                            foreach (var dimension in lineArray)
                            {
                                var mines = dimension.Split(',');
                                mineLocations.Add(new LocationData {
                                    X = int.Parse(mines[0]), Y = int.Parse(mines[1])
                                });
                            }
                            break;

                        case 3:
                            //Get Exit Location
                            lineArray    = line.Split(' ');
                            exitLocation = new LocationData {
                                X = int.Parse(lineArray[0]), Y = int.Parse(lineArray[1])
                            };
                            break;

                        case 4:
                            //Get Starting Postion and Direction
                            lineArray       = line.Split(' ');
                            startingPositon = new LocationData {
                                X = int.Parse(lineArray[0]), Y = int.Parse(lineArray[1])
                            };
                            var initialDirection = (DirectionEnum)Enum.Parse(typeof(DirectionEnum), lineArray[2]);

                            //Create Board
                            EscapeMinesGame = new TurtleGame(boardDimension, initialDirection, exitLocation, startingPositon, mineLocations.ToArray());
                            break;
                        }
                    }
                    else
                    {
                        //Read Turtle Moves
                        Console.WriteLine($"Sequence {counter-4}: {EscapeMinesGame.MoveTurtle(line).GetDescription()}");
                    }
                }
            }
        }