public override void OnTurnEnded(BattleCard battleCard)
        {
            SelectedSkill = null;

            SelectedTargets.Clear();

            battleCard.HideTurnIndicator();

            var enemies = BattleManager.Instance.BattleCards.Where(card => card.TeamTag != battleCard.TeamTag).ToList();

            foreach (var enemy in enemies)
            {
                enemy.HideTargetSelector();

                enemy.OnSelect -= _SelectTarget;
            }
        }
 public override void OnTurnEnded(BattleCard battleCard)
 {
     battleCard.HideTurnIndicator();
 }