protected override void OnSetDevice() { base.OnSetDevice(); EQParams = new XGMultiEQParams(Device); AddLabelCell("EQType", 0, 0, 3, Color.Olive); var typeCtrl = AddControlCell(EQParams.Type, 3, 0, 3, Color.Yellow); typeCtrl.Offset += v => { EQParams.RequestDump(); RedrawOnRequestComplete(); }; int baseY = 8, y, x = 0; y = baseY; AddLabelCell("", x, y++, 3, Color.DarkGray); AddLabelCell("Shape", x, y++, 3, Color.DarkGray); AddLabelCell("Frequency", x, y++, 3, Color.DarkGray); AddLabelCell("Q", x, y++, 3, Color.DarkGray); AddLabelCell("Gain", x, y++, 3, Color.DarkGray); x += 3; for (int i = 0; i < 5; i++) { y = baseY; var band = EQParams.Bands[i]; var brightColor = bandColors[i]; var darkColor = Color.FromArgb(brightColor.A, brightColor.R / 2, brightColor.G / 2, brightColor.B / 2); AddLabelCell("Band " + (i + 1), x, y++, 3, darkColor); if (EQParams.Bands[i].Shape != null) { AddControlCell(band.Shape, x, y++, 3, brightColor).Offset += v => Invalidate(); } else { AddLabelCell("-", x, y++, 3, darkColor); } AddControlCell(band.Frequency, x, y++, 3, brightColor).Offset += v => Invalidate(); AddControlCell(band.Q, x, y++, 3, brightColor).Offset += v => Invalidate(); AddControlCell(band.Gain, x, y++, 3, brightColor).Offset += v => Invalidate(); x += 3; } AdjustWindowSize(); }
public void ResetXG() { WriteXGParam(0x000000, 4, 0x10000);// MASTER TUNE = 0 WriteXGParam(0x000004, 1, 0x7F);// MASTER VOLUME WriteXGParam(0x000005, 1, 0x00);// MASTER ATTR WriteXGParam(0x000006, 1, 0x40);// TRANSPOSE ResetEffect(XGEffectBlockType.Reverb, "HALL 1"); ResetEffect(XGEffectBlockType.Chorus, "CHORUS 1"); ResetEffect(XGEffectBlockType.Variation, "DELAY LCR"); ResetEffect(XGEffectBlockType.Insertion1, "DISTORTION"); ResetEffect(XGEffectBlockType.Insertion2, "DISTORTION"); ResetEffect(XGEffectBlockType.Insertion3, "DISTORTION"); ResetEffect(XGEffectBlockType.Insertion4, "DISTORTION"); for (int i = 0; i < 64; i++) { var part = new XGPartParams(this, i); part.ProgramMSB.WriteValue(i % 16 == 9 ? 127 : 0); part.ProgramLSB.WriteValue(0); part.ProgramNumber.WriteValue(0); part.RcvNoteMessage.WriteValue(1); part.Pan.WriteValue(64); part.Volume.WriteValue(100); part.Reverb.WriteValue(40); part.Chorus.WriteValue(0); part.Variation.WriteValue(0); part.DryLevel.WriteValue(127); part.LPFCutoffFreq.WriteValue(64); part.LPFResonance.WriteValue(64); part.HPFCutoffFreq.WriteValue(64); part.EGAttack.WriteValue(64); part.EGDecay.WriteValue(64); part.EGRelease.WriteValue(64); part.VibRate.WriteValue(64); part.VibDepth.WriteValue(64); part.VibDelay.WriteValue(64); part.EQBassFreq.WriteValue(12); part.EQBassGain.WriteValue(64); part.EQTrebleFreq.WriteValue(54); part.EQTrebleGain.WriteValue(64); part.MWPitchControl.WriteValue(64); part.MWLPFControl.WriteValue(64); part.MWAmpControl.WriteValue(64); part.MWLFOPModDepth.WriteValue(10); part.MWLFOFModDepth.WriteValue(0); part.MWLFOAModDepth.WriteValue(0); } ulong[] data = { // StandKit# 0x6603335F5F004040, 0x7903335F5F004040, 0x3F00337F7F004040, 0x7F00337F7F004040, 0x5D04343F3F004040, 0x7404343F3F004040, 0x7F00404B00004040, 0x7F00407F7F004040, 0x5E00403F3F004040, 0x6200403F3F004040, 0x5C00407F7F004040, 0x7700407F7F004040, 0x3100407F7F004040, 0x2F00407F7F014040, 0x3400407F7F004040, 0x2D00407F7F014040, 0x4F00407F7F014040, 0x7F00403F3F004040, 0x4B00407F7F004040, 0x7F00407F7F004040, 0x7400402020004040, 0x7700407F7F004042, 0x6600402020004040, 0x7F00402020004040, 0x5D00407F7F004040, 0x7F00407F7F004040, 0x6E00407F7F004040, 0x7B00407F7F004040, 0x6F00187F7F004040, 0x5B014D2020004040, 0x7100277F7F004040, 0x5C014D2020004040, 0x6300347F7F004040, 0x60014D2020004040, 0x5700407F7F004040, 0x6300537F7F004040, 0x7F00457F7F004040, 0x7400687F7F004040, 0x6900227F7F004041, 0x7800227F7F004040, 0x6B002E7F7F004040, 0x7400403F3F004040, 0x7F00407F7F004040, 0x76004D3F3F004040, 0x7F00337F7F004040, 0x6A00197F7F004040, 0x6E002E7F7F004040, 0x6E006E5F5F004040, 0x57006E5F5F004040, 0x6900277F7F004040, 0x6B00197F7F004040, 0x7300405F5F004040, 0x5B00407F7F004040, 0x5F00407F7F004040, 0x6C00226464004040, 0x6C00226464004040, 0x5A001C3F3F004040, 0x6300153F3F004040, 0x6700657F7F014040, 0x6E00657F7F014040, 0x7C005F3F3F004040, 0x6A006E3F3F014040, 0x5800405F5F004040, 0x6B00685F5F004040, 0x6000685F5F004040, 0x6100157F7F004040, 0x6B00227F7F004040, 0x7F02195F5F004040, 0x7F02197F7F004040, 0x6A00533F3F004040, 0x7B00697F7F004040, 0x4400407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, }; for (int i = 0; i < 4; i++) { for (int j = 0x0d; j <= 0x5b; j++) { var drum = new XGDrumParams(this, i, j); drum.PitchCoarse.WriteValue(64); drum.PitchFine.WriteValue(64); drum.Volume.WriteValue((int)(data[j - 0x0d] >> 56 & 0x7F)); drum.Pan.WriteValue((int)(data[j - 0x0d] >> 40 & 0x7F)); drum.Reverb.WriteValue((int)(data[j - 0x0d] >> 32 & 0x7F)); drum.Chorus.WriteValue((int)(data[j - 0x0d] >> 24 & 0x7F)); drum.Variation.WriteValue(0x7F); drum.LPFCutoffFreq.WriteValue(0x40); drum.LPFResonance.WriteValue(0x40); drum.HPFCutoffFreq.WriteValue(0x40); drum.EGAttackRate.WriteValue(0x40); drum.EGDecay1Rate.WriteValue(0x40); drum.EGDecay2Rate.WriteValue(0x40); drum.EQBassGain.WriteValue(0x40); drum.EQTrebleGain.WriteValue(0x40); drum.EQBassFreq.WriteValue(0x0C); drum.EQTrebleFreq.WriteValue(0x36); drum.AltGroup.WriteValue((int)(data[j - 0x0d] >> 48 & 0x7F)); drum.KeyAssign.WriteValue(0x00); drum.RcvNoteOff.WriteValue((int)(data[j - 0x0d] >> 16 & 0x7F)); drum.RcvNoteOn.WriteValue(0x01); drum.VelocitySensePitch.WriteValue((int)(data[j - 0x0d] >> 8 & 0x7F)); drum.VelocitySenseLPFCutoff.WriteValue((int)(data[j - 0x0d] >> 0 & 0x7F)); } } { var eq = new XGMultiEQParams(this); eq.Type.WriteValue(0); eq.Gain1.WriteValue(0x40); eq.Freq1.WriteValue(0x0c); eq.Q1.WriteValue(0x07); eq.Shape1.WriteValue(0x00); eq.Gain2.WriteValue(0x40); eq.Freq2.WriteValue(0x1C); eq.Q2.WriteValue(0x07); eq.Gain3.WriteValue(0x40); eq.Freq3.WriteValue(0x22); eq.Q3.WriteValue(0x07); eq.Gain4.WriteValue(0x40); eq.Freq4.WriteValue(0x2E); eq.Q4.WriteValue(0x07); eq.Gain5.WriteValue(0x40); eq.Freq5.WriteValue(0x34); eq.Q5.WriteValue(0x07); eq.Shape5.WriteValue(0x00); } }
public void ResetXG() { WriteXGParam(0x000000, 4, 0x10000); // MASTER TUNE = 0 WriteXGParam(0x000004, 1, 0x7F); // MASTER VOLUME WriteXGParam(0x000005, 1, 0x00); // MASTER ATTR WriteXGParam(0x000006, 1, 0x40); // TRANSPOSE ResetEffect(XGEffectBlockType.Reverb, "HALL 1"); ResetEffect(XGEffectBlockType.Chorus, "CHORUS 1"); ResetEffect(XGEffectBlockType.Variation, "DELAY LCR"); ResetEffect(XGEffectBlockType.Insertion1, "DISTORTION"); ResetEffect(XGEffectBlockType.Insertion2, "DISTORTION"); ResetEffect(XGEffectBlockType.Insertion3, "DISTORTION"); ResetEffect(XGEffectBlockType.Insertion4, "DISTORTION"); for (int i = 0; i < 64; i++) { var part = new XGPartParams(this, i); part.ProgramMSB.WriteValue(i % 16 == 9 ? 127 : 0); part.ProgramLSB.WriteValue(0); part.ProgramNumber.WriteValue(0); part.RcvNoteMessage.WriteValue(1); part.Pan.WriteValue(64); part.Volume.WriteValue(100); part.Reverb.WriteValue(40); part.Chorus.WriteValue(0); part.Variation.WriteValue(0); part.DryLevel.WriteValue(127); part.LPFCutoffFreq.WriteValue(64); part.LPFResonance.WriteValue(64); part.HPFCutoffFreq.WriteValue(64); part.EGAttack.WriteValue(64); part.EGDecay.WriteValue(64); part.EGRelease.WriteValue(64); part.VibRate.WriteValue(64); part.VibDepth.WriteValue(64); part.VibDelay.WriteValue(64); part.EQBassFreq.WriteValue(12); part.EQBassGain.WriteValue(64); part.EQTrebleFreq.WriteValue(54); part.EQTrebleGain.WriteValue(64); part.MWPitchControl.WriteValue(64); part.MWLPFControl.WriteValue(64); part.MWAmpControl.WriteValue(64); part.MWLFOPModDepth.WriteValue(10); part.MWLFOFModDepth.WriteValue(0); part.MWLFOAModDepth.WriteValue(0); } ulong[] data = // StandKit# { 0x6603335F5F004040, 0x7903335F5F004040, 0x3F00337F7F004040, 0x7F00337F7F004040, 0x5D04343F3F004040, 0x7404343F3F004040, 0x7F00404B00004040, 0x7F00407F7F004040, 0x5E00403F3F004040, 0x6200403F3F004040, 0x5C00407F7F004040, 0x7700407F7F004040, 0x3100407F7F004040, 0x2F00407F7F014040, 0x3400407F7F004040, 0x2D00407F7F014040, 0x4F00407F7F014040, 0x7F00403F3F004040, 0x4B00407F7F004040, 0x7F00407F7F004040, 0x7400402020004040, 0x7700407F7F004042, 0x6600402020004040, 0x7F00402020004040, 0x5D00407F7F004040, 0x7F00407F7F004040, 0x6E00407F7F004040, 0x7B00407F7F004040, 0x6F00187F7F004040, 0x5B014D2020004040, 0x7100277F7F004040, 0x5C014D2020004040, 0x6300347F7F004040, 0x60014D2020004040, 0x5700407F7F004040, 0x6300537F7F004040, 0x7F00457F7F004040, 0x7400687F7F004040, 0x6900227F7F004041, 0x7800227F7F004040, 0x6B002E7F7F004040, 0x7400403F3F004040, 0x7F00407F7F004040, 0x76004D3F3F004040, 0x7F00337F7F004040, 0x6A00197F7F004040, 0x6E002E7F7F004040, 0x6E006E5F5F004040, 0x57006E5F5F004040, 0x6900277F7F004040, 0x6B00197F7F004040, 0x7300405F5F004040, 0x5B00407F7F004040, 0x5F00407F7F004040, 0x6C00226464004040, 0x6C00226464004040, 0x5A001C3F3F004040, 0x6300153F3F004040, 0x6700657F7F014040, 0x6E00657F7F014040, 0x7C005F3F3F004040, 0x6A006E3F3F014040, 0x5800405F5F004040, 0x6B00685F5F004040, 0x6000685F5F004040, 0x6100157F7F004040, 0x6B00227F7F004040, 0x7F02195F5F004040, 0x7F02197F7F004040, 0x6A00533F3F004040, 0x7B00697F7F004040, 0x4400407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, 0x7F00407F7F004040, }; for (int i = 0; i < 4; i++) { for (int j = 0x0d; j <= 0x5b; j++) { var drum = new XGDrumParams(this, i, j); drum.PitchCoarse.WriteValue(64); drum.PitchFine.WriteValue(64); drum.Volume.WriteValue((int)(data[j - 0x0d] >> 56 & 0x7F)); drum.Pan.WriteValue((int)(data[j - 0x0d] >> 40 & 0x7F)); drum.Reverb.WriteValue((int)(data[j - 0x0d] >> 32 & 0x7F)); drum.Chorus.WriteValue((int)(data[j - 0x0d] >> 24 & 0x7F)); drum.Variation.WriteValue(0x7F); drum.LPFCutoffFreq.WriteValue(0x40); drum.LPFResonance.WriteValue(0x40); drum.HPFCutoffFreq.WriteValue(0x40); drum.EGAttackRate.WriteValue(0x40); drum.EGDecay1Rate.WriteValue(0x40); drum.EGDecay2Rate.WriteValue(0x40); drum.EQBassGain.WriteValue(0x40); drum.EQTrebleGain.WriteValue(0x40); drum.EQBassFreq.WriteValue(0x0C); drum.EQTrebleFreq.WriteValue(0x36); drum.AltGroup.WriteValue((int)(data[j - 0x0d] >> 48 & 0x7F)); drum.KeyAssign.WriteValue(0x00); drum.RcvNoteOff.WriteValue((int)(data[j - 0x0d] >> 16 & 0x7F)); drum.RcvNoteOn.WriteValue(0x01); drum.VelocitySensePitch.WriteValue((int)(data[j - 0x0d] >> 8 & 0x7F)); drum.VelocitySenseLPFCutoff.WriteValue((int)(data[j - 0x0d] >> 0 & 0x7F)); } } { var eq = new XGMultiEQParams(this); eq.Type.WriteValue(0); eq.Gain1.WriteValue(0x40); eq.Freq1.WriteValue(0x0c); eq.Q1.WriteValue(0x07); eq.Shape1.WriteValue(0x00); eq.Gain2.WriteValue(0x40); eq.Freq2.WriteValue(0x1C); eq.Q2.WriteValue(0x07); eq.Gain3.WriteValue(0x40); eq.Freq3.WriteValue(0x22); eq.Q3.WriteValue(0x07); eq.Gain4.WriteValue(0x40); eq.Freq4.WriteValue(0x2E); eq.Q4.WriteValue(0x07); eq.Gain5.WriteValue(0x40); eq.Freq5.WriteValue(0x34); eq.Q5.WriteValue(0x07); eq.Shape5.WriteValue(0x00); } }