Ejemplo n.º 1
0
        /// <summary>
        /// Update a tribe marker and refresh the map
        /// </summary>
        public void UpdateMarker(Map map, Tribe tribe, MarkerSettings settings)
        {
            if (World.Default.You.HasTribe && tribe == World.Default.You.Tribe)
            {
                settings        = MarkerSettings.ChangeName(settings, Marker.DefaultNames.YourTribe);
                YourTribeMarker = new Marker(settings);
            }
            else
            {
                _markers.RemoveAll(x => x.Tribe == tribe);
                _markers.Add(new Marker(tribe, settings));
            }

            World.Default.InvalidateMarkers();
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Update a player marker and refresh the map
        /// </summary>
        public void UpdateMarker(Map map, Player player, MarkerSettings settings)
        {
            if (player == World.Default.You)
            {
                settings   = MarkerSettings.ChangeName(settings, Marker.DefaultNames.You);
                YourMarker = new Marker(settings);
            }
            else
            {
                _markers.RemoveAll(x => x.Player == player);
                _markers.Add(new Marker(player, settings));
            }

            World.Default.InvalidateMarkers();
        }