Ejemplo n.º 1
0
        private bool FinishItem(PgItemSkillLink item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            if (contentTable.Count == 0)
            {
                return(Program.ReportFailure(parsedFile, parsedKey, $"At least one skill expected in a skill link"));
            }

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                PgSkill ParsedSkill = null !;
                if (!ParserSkill.Parse((PgSkill valueSkill) => ParsedSkill = valueSkill, Key, parsedFile, parsedKey))
                {
                    return(false);
                }

                int ParsedLevel = -1;
                if (!SetIntProperty((int valueInt) => ParsedLevel = valueInt, Value))
                {
                    return(false);
                }

                if (item.SkillTable.ContainsKey(ParsedSkill.Key))
                {
                    return(Program.ReportFailure(parsedFile, parsedKey, $"Skill {Key} already parsed in skill link"));
                }

                item.SkillTable.Add(ParsedSkill.Key, ParsedLevel);
            }

            return(true);
        }
Ejemplo n.º 2
0
        private static bool FinishItemActiveCombatSkill(ref object?item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, List <string> knownFieldList, List <string> usedFieldList, string parsedFile, string parsedKey)
        {
            PgQuestObjectiveRequirementActiveCombatSkill NewItem = new PgQuestObjectiveRequirementActiveCombatSkill();

            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                if (!knownFieldList.Contains(Key))
                {
                    Result = Program.ReportFailure($"Unknown field {Key}");
                }
                else
                {
                    usedFieldList.Add(Key);

                    switch (Key)
                    {
                    case "T":
                        break;

                    case "Skill":
                        Result = ParserSkill.Parse((PgSkill valueSkill) => NewItem.Skill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                        break;

                    default:
                        Result = Program.ReportFailure("Unexpected failure");
                        break;
                    }
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                item = NewItem;
                return(true);
            }
            else
            {
                return(false);
            }
        }
Ejemplo n.º 3
0
        private bool FinishItem(PgReward item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "Ability":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.Ability_Key = valueAbility.Key, Value);

                    break;

                case "BonusToSkill":
                    Result = ParserSkill.Parse((PgSkill valueSkill) => item.BonusLevelSkill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                    break;

                case "Recipe":
                    Result = Inserter <PgRecipe> .SetItemByInternalName((PgRecipe valueRecipe) => item.Recipe_Key = valueRecipe.Key, Value);

                    break;

                case "Notes":
                    Result = SetStringProperty((string valueString) => item.Notes = Tools.CleanedUpString(valueString), Value);
                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                if (item.Ability_Key == null && item.BonusLevelSkill_Key == null && item.Recipe_Key == null && item.Notes.Length == 0)
                {
                    Result = Program.ReportFailure(parsedFile, parsedKey, "Not enough rewards");
                }
            }

            return(Result);
        }
Ejemplo n.º 4
0
        private bool FinishItem(PgPower item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "Prefix":
                    Result = SetStringProperty((string valueString) => item.Prefix = valueString, Value);
                    break;

                case "Suffix":
                    Result = SetStringProperty((string valueString) => item.Suffix = valueString, Value);
                    break;

                case "Tiers":
                    Result = ParseTiers(item, Value, parsedFile, parsedKey);
                    break;

                case "Slots":
                    Result = StringToEnumConversion <ItemSlot> .TryParseList(Value, item.SlotList);

                    break;

                case "Skill":
                    Result = ParserSkill.Parse((PgSkill valueSkill) => item.Skill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                    break;

                case "IsUnavailable":
                    Result = SetBoolProperty((bool valueBool) => item.RawIsUnavailable = valueBool, Value);
                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            return(Result);
        }
Ejemplo n.º 5
0
        private bool ParseSourceAutomaticFromSkill(ref object?item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;
            PgSourceAutomaticFromSkill NewSource = new PgSourceAutomaticFromSkill();

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "Type":
                    break;

                case "SkillTypeId":
                    Result = ParserSkill.Parse((PgSkill valueSkill) => NewSource.Skill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                item = NewSource;
                return(true);
            }
            else
            {
                return(false);
            }
        }
Ejemplo n.º 6
0
        private bool ParseInteraction(PgLevelCapInteractionList item, string interaction, int level, string parsedFile, string parsedKey)
        {
            if (interaction.Length > 0 && char.IsDigit(interaction[interaction.Length - 1]))
            {
                int FirstDigitIndex = interaction.Length - 1;
                while (FirstDigitIndex > 0 && char.IsDigit(interaction[FirstDigitIndex - 1]))
                {
                    FirstDigitIndex--;
                }

                if (FirstDigitIndex > 0 && interaction[FirstDigitIndex - 1] != '_' && interaction[FirstDigitIndex - 1] != ' ')
                {
                    interaction = interaction.Substring(0, FirstDigitIndex) + "_" + interaction.Substring(FirstDigitIndex);
                }
            }

            string[] Split = interaction.Split('_');

            if (Split.Length < 3 || Split[0] != "LevelCap")
            {
                return(Program.ReportFailure($"Invalid level cap interaction '{interaction}'"));
            }

            string MergedSkill = string.Empty;
            int    i;

            for (i = 1; i + 1 < Split.Length; i++)
            {
                if (MergedSkill.Length > 0)
                {
                    MergedSkill += "_";
                }
                MergedSkill += Split[i];
            }

            if (MergedSkill == "Dance")
            {
                MergedSkill = "Performance_Dance";
            }

            PgSkill ParsedSkill = null !;

            if (!ParserSkill.Parse((PgSkill valueSkill) => ParsedSkill = valueSkill, MergedSkill, parsedFile, parsedKey))
            {
                return(false);
            }

            int OtherLevel;

            if (!int.TryParse(Split[i], out OtherLevel) || OtherLevel <= 0)
            {
                return(Program.ReportFailure($"Invalid level cap interaction '{interaction}'"));
            }

            if (OtherLevel != level + 10 && OtherLevel != level + 5)
            {
                return(Program.ReportFailure("Inconsistent interaction level cap"));
            }

            PgLevelCapInteraction NewInteraction = new PgLevelCapInteraction();

            NewInteraction.RawLevel       = level;
            NewInteraction.RawRangeUnlock = OtherLevel - level;
            NewInteraction.Skill_Key      = ParsedSkill.Key;

            ParsingContext.AddSuplementaryObject(NewInteraction);
            item.List.Add(NewInteraction);
            return(true);
        }
Ejemplo n.º 7
0
        private bool FinishItem(PgAbility item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result = true;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "AbilityGroup":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.AbilityGroup_Key = valueAbility.Key, Value);

                    break;

                case "Animation":
                    Result = StringToEnumConversion <AbilityAnimation> .SetEnum((AbilityAnimation valueEnum) => item.Animation = valueEnum, Value);

                    break;

                case "AttributesThatModAmmoConsumeChance":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModAmmoConsumeChanceList, Value);

                    break;

                case "AttributesThatDeltaDelayLoopTime":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaDelayLoopTimeList, Value);

                    break;

                case "AttributesThatDeltaPowerCost":
                    Result = ParseCostDeltaAttribute(item, Value, parsedFile, parsedKey);
                    break;

                case "AttributesThatDeltaResetTime":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaResetTimeList, Value);

                    break;

                case "AttributesThatDeltaWorksWhileStunned":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatDeltaWorksWhileStunnedList, Value);

                    break;

                case "AttributesThatModPowerCost":
                    Result = Inserter <PgAttribute> .AddPgObjectArrayByKey <PgAttribute>(item.AttributesThatModPowerCostList, Value);

                    break;

                case "CanBeOnSidebar":
                    Result = SetBoolProperty((bool valueBool) => item.SetCanBeOnSidebar(valueBool), Value);
                    break;

                case "CanSuppressMonsterShout":
                    Result = SetBoolProperty((bool valueBool) => item.SetCanSuppressMonsterShout(valueBool), Value);
                    break;

                case "CanTargetUntargetableEnemies":
                    Result = SetBoolProperty((bool valueBool) => item.SetCanTargetUntargetableEnemies(valueBool), Value);
                    break;

                case "CausesOfDeath":
                    Result = StringToEnumConversion <Deaths> .TryParseList(Value, item.CausesOfDeathList);

                    break;

                case "Costs":
                    Result = ParseCosts(item, Value, parsedFile, parsedKey);
                    break;

                case "CombatRefreshBaseAmount":
                    Result = SetIntProperty((int valueInt) => item.RawCombatRefreshBaseAmount = valueInt, Value);
                    break;

                case "DamageType":
                    Result = StringToEnumConversion <DamageType> .SetEnum((DamageType valueEnum) => item.DamageType = valueEnum, DamageType.Internal_None, DamageType.Internal_Empty, Value);

                    break;

                case "DelayLoopIsAbortedIfAttacked":
                    Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsAbortedIfAttacked(valueBool), Value);
                    break;

                case "DelayLoopMessage":
                    Result = SetStringProperty((string valueString) => item.DelayLoopMessage = valueString, Value);
                    break;

                case "DelayLoopTime":
                    Result = SetFloatProperty((float valueFloat) => item.RawDelayLoopTime = valueFloat, Value);
                    break;

                case "Description":
                    Result = SetStringProperty((string valueString) => item.Description = valueString, Value);
                    break;

                case "EffectKeywordsIndicatingEnabled":
                    Result = StringToEnumConversion <AbilityIndicatingEnabled> .SetEnum((AbilityIndicatingEnabled valueEnum) => item.EffectKeywordsIndicatingEnabled = valueEnum, Value);

                    break;

                case "ExtraKeywordsForTooltips":
                    Result = StringToEnumConversion <TooltipsExtraKeywords> .SetEnum((TooltipsExtraKeywords valueEnum) => item.ExtraKeywordsForTooltips = valueEnum, Value);

                    break;

                case "IconID":
                    Result = SetIconIdProperty((int valueInt) => item.RawIconId = valueInt, Value);
                    break;

                case "IgnoreEffectErrors":
                    Result = SetBoolProperty((bool valueBool) => item.SetIgnoreEffectErrors(valueBool), Value);
                    break;

                case "InternalAbility":
                    Result = SetBoolProperty((bool valueBool) => item.SetInternalAbility(valueBool), Value);
                    break;

                case "InternalName":
                    Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value);
                    break;

                case "IsHarmless":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsHarmless(valueBool), Value);
                    break;

                case "ItemKeywordReqErrorMessage":
                    Result = SetStringProperty((string valueString) => item.ItemKeywordReqErrorMessage = valueString, Value);
                    break;

                case "ItemKeywordReqs":
                    Result = StringToEnumConversion <AbilityItemKeyword> .TryParseList(Value, item.ItemKeywordReqList);

                    break;

                case "Keywords":
                    Result = StringToEnumConversion <AbilityKeyword> .TryParseList(Value, item.KeywordList);

                    break;

                case "Level":
                    Result = SetIntProperty((int valueInt) => item.RawLevel = valueInt, Value);
                    break;

                case "Name":
                    Result = SetStringProperty((string valueString) => item.Name = valueString, Value);
                    break;

                case "PetTypeTagReq":
                    Result = StringToEnumConversion <AbilityPetType> .SetEnum((AbilityPetType valueEnum) => item.PetTypeTagReq = valueEnum, Value);

                    break;

                case "PetTypeTagReqMax":
                    Result = SetIntProperty((int valueInt) => item.RawPetTypeTagReqMax = valueInt, Value);
                    break;

                case "Prerequisite":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.Prerequisite_Key = valueAbility.Key, Value);

                    break;

                case "Projectile":
                    Result = StringToEnumConversion <AbilityProjectile> .SetEnum((AbilityProjectile valueEnum) => item.Projectile = valueEnum, Value);

                    break;

                case "PvE":
                    Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvE = valueAbilityPvX, Value);

                    break;

                case "PvP":
                    Result = Inserter <PgAbilityPvX> .SetItemProperty((PgAbilityPvX valueAbilityPvX) => item.PvP = valueAbilityPvX, Value);

                    break;

                case "ResetTime":
                    Result = SetFloatProperty((float valueFloat) => item.RawResetTime = valueFloat, Value);
                    break;

                case "SelfParticle":
                    Result = StringToEnumConversion <SelfParticle> .SetEnum((SelfParticle valueEnum) => item.SelfParticle = valueEnum, Value);

                    break;

                case "AmmoDescription":
                    Result = SetStringProperty((string valueString) => item.AmmoDescription = valueString, Value);
                    break;

                case "SharesResetTimerWith":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.SharesResetTimerWith_Key = valueAbility.Key, Value);

                    break;

                case "Skill":
                    Result = ParserSkill.Parse((PgSkill valueSkill) => item.Skill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                    break;

                case "SpecialCasterRequirements":
                    Result = Inserter <PgAbilityRequirement> .AddKeylessArray(item.SpecialCasterRequirementList, Value);

                    break;

                case "SpecialCasterRequirementsErrorMessage":
                    Result = SetStringProperty((string valueString) => item.SpecialCasterRequirementsErrorMessage = valueString, Value);
                    break;

                case "SpecialInfo":
                    Result = SetStringProperty((string valueString) => item.SpecialInfo = valueString, Value);
                    break;

                case "SpecialTargetingTypeReq":
                    Result = SetIntProperty((int valueInt) => item.RawSpecialTargetingTypeReq = valueInt, Value);
                    break;

                case "Target":
                    Result = StringToEnumConversion <AbilityTarget> .SetEnum((AbilityTarget valueEnum) => item.Target = valueEnum, Value);

                    break;

                case "TargetEffectKeywordReq":
                    Result = StringToEnumConversion <TargetEffectKeyword> .SetEnum((TargetEffectKeyword valueEnum) => item.TargetEffectKeywordReq = valueEnum, Value);

                    break;

                case "TargetParticle":
                    Result = StringToEnumConversion <AbilityTargetParticle> .SetEnum((AbilityTargetParticle valueEnum) => item.TargetParticle = valueEnum, Value);

                    break;

                case "UpgradeOf":
                    Result = Inserter <PgAbility> .SetItemByInternalName((PgAbility valueAbility) => item.UpgradeOf_Key = valueAbility.Key, Value);

                    break;

                case "WorksInCombat":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksInCombat(valueBool), Value);
                    break;

                case "WorksUnderwater":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksUnderwater(valueBool), Value);
                    break;

                case "WorksWhileFalling":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileFalling(valueBool), Value);
                    break;

                case "DelayLoopIsOnlyUsedInCombat":
                    Result = SetBoolProperty((bool valueBool) => item.SetDelayLoopIsOnlyUsedInCombat(valueBool), Value);
                    break;

                case "AmmoKeywords":
                    Result = Inserter <PgAbilityAmmo> .AddKeylessArray(item.AmmoKeywordList, Value);

                    break;

                case "AmmoConsumeChance":
                    Result = SetFloatProperty((float valueFloat) => item.RawAmmoConsumeChance = valueFloat, Value);
                    break;

                case "AmmoStickChance":
                    Result = SetFloatProperty((float valueFloat) => item.RawAmmoStickChance = valueFloat, Value);
                    break;

                case "TargetTypeTagReq":
                    Result = ParseTargetTypeTagReq(item, Value, parsedFile, parsedKey);
                    break;

                case "WorksWhileMounted":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileMounted(valueBool), Value);
                    break;

                case "SelfPreParticle":
                    Result = StringToEnumConversion <SelfPreParticle> .SetEnum((SelfPreParticle valueEnum) => item.SelfPreParticle = valueEnum, Value);

                    break;

                case "IsCosmeticPet":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsCosmeticPet(valueBool), Value);
                    break;

                case "WorksWhileStunned":
                    Result = SetBoolProperty((bool valueBool) => item.SetWorksWhileStunned(valueBool), Value);
                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                if (item.PvE == null)
                {
                    return(Program.ReportFailure(parsedFile, parsedKey, $"PvE info missing"));
                }

                item.DigitStrippedName = CuteDigitStrippedName(item);
            }

            return(Result);
        }
Ejemplo n.º 8
0
        private bool FinishItem(PgQuest item, Dictionary <string, object> contentTable, Dictionary <string, Json.Token> contentTypeTable, List <object> itemCollection, Json.Token lastItemType, string parsedFile, string parsedKey)
        {
            bool Result       = true;
            int? RawTSysLevel = null;

            foreach (KeyValuePair <string, object> Entry in contentTable)
            {
                string Key   = Entry.Key;
                object Value = Entry.Value;

                switch (Key)
                {
                case "InternalName":
                    Result = SetStringProperty((string valueString) => item.InternalName = valueString, Value);
                    break;

                case "Name":
                    Result = SetStringProperty((string valueString) => item.Name = valueString, Value);
                    break;

                case "Description":
                    Result = SetStringProperty((string valueString) => item.Description = Tools.CleanedUpString(valueString), Value);
                    break;

                case "Version":
                    Result = SetIntProperty((int valueInt) => item.RawVersion = valueInt, Value);
                    break;

                case "RequirementsToSustain":
                    Result = Inserter <PgQuestRequirement> .AddKeylessArray(item.QuestRequirementToSustainList, Value);

                    break;

                case "ReuseTime_Minutes":
                    Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 1, Value);
                    break;

                case "ReuseTime_Hours":
                    Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 60, Value);
                    break;

                case "ReuseTime_Days":
                    Result = SetTimeProperty(() => item.RawReuseTime, (TimeSpan valueTime) => item.RawReuseTime = valueTime, 60 * 24, Value);
                    break;

                case "IsCancellable":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsCancellable(valueBool), Value);
                    break;

                case "Objectives":
                    Result = Inserter <PgQuestObjective> .AddKeylessArray(item.QuestObjectiveList, Value);

                    break;

/*                    case "Rewards_XP":
 *                      Result = Inserter<PgQuestReward>.AddKeylessArray(item.QuestRewardList, Value);
 *                      break;*/
/*                    case "Rewards_Currency":
 *                      Result = Inserter<PgQuestReward>.AddKeylessArray(item.QuestRewardList, Value);
 *                      break;*/
                case "Rewards_Items":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestRewardList, Value);

                    break;

                case "Reward_CombatXP":
                    Result = ParseRewardCombatXp(item, Value, parsedFile, parsedKey);
                    break;

                case "QuestNpc":
                    Result = Inserter <PgQuest> .SetNpc((PgNpcLocation npcLocation) => item.QuestNpc = npcLocation, Value, parsedFile, parsedKey);

                    break;

                case "FavorNpc":
                    Result = Inserter <PgQuest> .SetNpc((PgNpcLocation npcLocation) => item.FavorNpc = npcLocation, Value, parsedFile, parsedKey);

                    break;

                case "PrefaceText":
                    Result = SetStringProperty((string valueString) => item.PrefaceText = Tools.CleanedUpString(valueString), Value);
                    break;

                case "SuccessText":
                    Result = SetStringProperty((string valueString) => item.SuccessText = Tools.CleanedUpString(valueString), Value);
                    break;

                case "MidwayText":
                    Result = SetStringProperty((string valueString) => item.MidwayText = Tools.CleanedUpString(valueString), Value);
                    break;

                case "PrerequisiteFavorLevel":
                    Result = StringToEnumConversion <Favor> .SetEnum((Favor valueEnum) => item.PrerequisiteFavorLevel = valueEnum, Value);

                    break;

                case "Rewards_Favor":
                    Result = ParseRewardFavor(item, Value, parsedFile, parsedKey);
                    break;

/*                    case "Rewards_Recipes":
 *                      Result = ParseRewardRecipes(item, Value, parsedFile, parsedKey);
 *                      break;*/
/*                    case "Rewards_Ability":
 *                      Result = ParseRewardAbility(item, Value, parsedFile, parsedKey);
 *                      break;*/
                case "Requirements":
                    Result = Inserter <PgQuestRequirement> .AddKeylessArray(item.QuestRequirementList, Value);

                    break;

                case "Reward_Favor":
                    Result = ParseRewardFavor(item, Value, parsedFile, parsedKey);
                    break;

                case "Rewards":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestRewardList, Value);

                    break;

                case "PreGiveItems":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.PreGiveItemList, Value);

                    break;

                case "TSysLevel":
                    Result = SetIntProperty((int valueInt) => RawTSysLevel = valueInt, Value);
                    break;

                /*case "Reward_Gold":
                 *  Result = ParseRewardCurrency(item, Value, parsedFile, parsedKey);
                 *  break;*/
                case "Rewards_NamedLootProfile":
                    Result = ParseRewardNamedLootProfile(item, Value, parsedFile, parsedKey);
                    break;

                case "PreGiveRecipes":
                    Result = Inserter <PgRecipe> .AddPgObjectArrayByInternalName <PgRecipe>(item.PreGiveRecipeList, Value);

                    break;

                case "Keywords":
                    Result = StringToEnumConversion <QuestKeyword> .TryParseList(Value, item.KeywordList);

                    break;

                case "Rewards_Effects":
                    Result = ParseRewardEffects(item, Value, parsedFile, parsedKey);
                    break;

                case "IsAutoPreface":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsAutoPreface(valueBool), Value);
                    break;

                case "IsAutoWrapUp":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsAutoWrapUp(valueBool), Value);
                    break;

                case "GroupingName":
                    Result = StringToEnumConversion <QuestGroupingName> .SetEnum((QuestGroupingName valueEnum) => item.GroupingName = valueEnum, Value);

                    break;

                case "IsGuildQuest":
                    Result = SetBoolProperty((bool valueBool) => item.SetIsGuildQuest(valueBool), Value);
                    break;

                case "NumExpectedParticipants":
                    Result = SetIntProperty((int valueInt) => item.RawNumExpectedParticipants = valueInt, Value);
                    break;

                case "Level":
                    Result = SetIntProperty((int valueInt) => item.RawLevel = valueInt, Value);
                    break;

                case "WorkOrderSkill":
                    Result = ParserSkill.Parse((PgSkill valueSkill) => item.WorkOrderSkill_Key = valueSkill.Key, Value, parsedFile, parsedKey);
                    break;

                case "DisplayedLocation":
                    Result = StringToEnumConversion <MapAreaName> .SetEnum((MapAreaName valueEnum) => item.DisplayedLocation = valueEnum, Value);

                    break;

                case "FollowUpQuests":
                    Result = ParseFollowUpQuests(item, Value, parsedFile, parsedKey);
                    break;

                case "PreGiveEffects":
                    Result = ParsePreGiveEffects(item, Value, parsedFile, parsedKey);
                    break;

                case "MidwayGiveItems":
                    Result = Inserter <PgQuestReward> .AddKeylessArray(item.QuestMidwayGiveItemList, Value);

                    break;

                default:
                    Result = Program.ReportFailure(parsedFile, parsedKey, $"Key '{Key}' not handled");
                    break;
                }

                if (!Result)
                {
                    break;
                }
            }

            if (Result)
            {
                if (item.RawLevel.HasValue && RawTSysLevel.HasValue)
                {
                    return(Program.ReportFailure(parsedFile, parsedKey, "Both levels set"));
                }

                if (RawTSysLevel.HasValue)
                {
                    Debug.Assert(!item.RawLevel.HasValue);
                    item.RawLevel = RawTSysLevel;
                }
            }

            return(Result);
        }