static private GetRatingOverlay ( int userRating ) : RatingOverlayImage | ||
userRating | int | |
return | RatingOverlayImage |
/// <summary> /// Loads an Image from memory into a facade item /// </summary> /// <param name="imageFilePath">Filename of image</param> protected void SetImageToGui(string imageFilePath) { if (string.IsNullOrEmpty(imageFilePath)) { return; } // determine the overlays to add to poster var mainOverlay = MainOverlayImage.None; if (Season.IsWatchlisted(Show)) { mainOverlay = MainOverlayImage.Watchlist; } else if (Season.IsWatched(Show)) { mainOverlay = MainOverlayImage.Seenit; } // add additional overlay if applicable if (Season.IsCollected(Show)) { mainOverlay |= MainOverlayImage.Library; } RatingOverlayImage ratingOverlay = GUIImageHandler.GetRatingOverlay(Season.UserRating(Show)); // get a reference to a MediaPortal Texture Identifier string suffix = Enum.GetName(typeof(MainOverlayImage), mainOverlay) + Enum.GetName(typeof(RatingOverlayImage), ratingOverlay); string texture = GUIImageHandler.GetTextureIdentFromFile(imageFilePath, suffix); // build memory image Image memoryImage = null; if (mainOverlay != MainOverlayImage.None || ratingOverlay != RatingOverlayImage.None) { memoryImage = GUIImageHandler.DrawOverlayOnPoster(imageFilePath, mainOverlay, ratingOverlay); if (memoryImage == null) { return; } // load texture into facade item if (GUITextureManager.LoadFromMemory(memoryImage, texture, 0, 0, 0) > 0) { ThumbnailImage = texture; IconImage = texture; IconImageBig = texture; } } else { ThumbnailImage = imageFilePath; IconImage = imageFilePath; IconImageBig = imageFilePath; } // if selected and is current window force an update of thumbnail this.UpdateItemIfSelected(WindowID, ItemId); }
/// <summary> /// Loads an Image from memory into a facade item /// </summary> /// <param name="imageFilePath">Filename of image</param> protected void SetImageToGui(string imageFilePath) { if (string.IsNullOrEmpty(imageFilePath)) { return; } // check if this user item is a shout // we may need to apply a rating overlay to the avatar if (TVTag is TraktComment) { var shout = TVTag as TraktComment; // add a rating overlay if user has rated item var ratingOverlay = GUIImageHandler.GetRatingOverlay(shout.UserRating); // get a reference to a MediaPortal Texture Identifier string suffix = Enum.GetName(typeof(RatingOverlayImage), ratingOverlay); string texture = GUIImageHandler.GetTextureIdentFromFile(imageFilePath, suffix); // build memory image, resize avatar as they come in different sizes sometimes Image memoryImage = null; if (ratingOverlay != RatingOverlayImage.None) { memoryImage = GUIImageHandler.DrawOverlayOnAvatar(imageFilePath, ratingOverlay, new Size(140, 140)); if (memoryImage == null) { return; } // load texture into facade item if (GUITextureManager.LoadFromMemory(memoryImage, texture, 0, 0, 0) > 0) { ThumbnailImage = texture; IconImage = texture; IconImageBig = texture; } } else { ThumbnailImage = imageFilePath; IconImage = imageFilePath; IconImageBig = imageFilePath; } } else { ThumbnailImage = imageFilePath; IconImage = imageFilePath; IconImageBig = imageFilePath; } // if selected and is current window force an update of thumbnail this.UpdateItemIfSelected(WindowID, ItemId); }
/// <summary> /// Loads an Image from memory into a facade item /// </summary> /// <param name="imageFilePath">Filename of image</param> protected void SetImageToGui(string imageFilePath) { if (string.IsNullOrEmpty(imageFilePath)) { return; } // determine the overlays to add to poster TraktShow show = TVTag as TraktShow; MainOverlayImage mainOverlay = MainOverlayImage.None; if (show.InWatchList) { mainOverlay = MainOverlayImage.Watchlist; } //else if (show.Watched) // mainOverlay = MainOverlayImage.Seenit; RatingOverlayImage ratingOverlay = GUIImageHandler.GetRatingOverlay(show.RatingAdvanced); // get a reference to a MediaPortal Texture Identifier string suffix = Enum.GetName(typeof(MainOverlayImage), mainOverlay) + Enum.GetName(typeof(RatingOverlayImage), ratingOverlay); string texture = GUIImageHandler.GetTextureIdentFromFile(imageFilePath, suffix); // build memory image Image memoryImage = null; if (mainOverlay != MainOverlayImage.None || ratingOverlay != RatingOverlayImage.None) { memoryImage = GUIImageHandler.DrawOverlayOnPoster(imageFilePath, mainOverlay, ratingOverlay); if (memoryImage == null) { return; } // load texture into facade item if (GUITextureManager.LoadFromMemory(memoryImage, texture, 0, 0, 0) > 0) { ThumbnailImage = texture; IconImage = texture; IconImageBig = texture; } } else { ThumbnailImage = imageFilePath; IconImage = imageFilePath; IconImageBig = imageFilePath; } // if selected and is current window force an update of thumbnail this.UpdateItemIfSelected((int)TraktGUIWindows.RelatedShows, ItemId); }
/// <summary> /// Loads an Image from memory into a facade item /// </summary> /// <param name="imageFilePath">Filename of image</param> protected void SetImageToGui(string imageFilePath) { if (string.IsNullOrEmpty(imageFilePath)) { return; } // determine the overlay to add to poster var movie = TVTag as TraktMovie; var mainOverlay = MainOverlayImage.None; // don't show watchlist overlay in personal watchlist window if (WindowID == (int)TraktGUIWindows.WatchedListMovies) { if ((GUIWatchListMovies.CurrentUser != TraktSettings.Username) && movie.InWatchList) { mainOverlay = MainOverlayImage.Watchlist; } else if (movie.Watched) { mainOverlay = MainOverlayImage.Seenit; } } else { if (movie.InWatchList) { mainOverlay = MainOverlayImage.Watchlist; } else if (movie.Watched) { mainOverlay = MainOverlayImage.Seenit; } } // add additional overlay if applicable if (movie.InCollection) { mainOverlay |= MainOverlayImage.Library; } RatingOverlayImage ratingOverlay = GUIImageHandler.GetRatingOverlay(movie.RatingAdvanced); // get a reference to a MediaPortal Texture Identifier string suffix = mainOverlay.ToString().Replace(", ", string.Empty) + Enum.GetName(typeof(RatingOverlayImage), ratingOverlay); string texture = GUIImageHandler.GetTextureIdentFromFile(imageFilePath, suffix); // build memory image Image memoryImage = null; if (mainOverlay != MainOverlayImage.None || ratingOverlay != RatingOverlayImage.None) { memoryImage = GUIImageHandler.DrawOverlayOnPoster(imageFilePath, mainOverlay, ratingOverlay); if (memoryImage == null) { return; } // load texture into facade item if (GUITextureManager.LoadFromMemory(memoryImage, texture, 0, 0, 0) > 0) { ThumbnailImage = texture; IconImage = texture; IconImageBig = texture; } } else { ThumbnailImage = imageFilePath; IconImage = imageFilePath; IconImageBig = imageFilePath; } // if selected and is current window force an update of thumbnail this.UpdateItemIfSelected(WindowID, ItemId); }
protected void SetImageToGui(string imageFilePath, Size size) { if (string.IsNullOrEmpty(imageFilePath)) { return; } // determine the overlay to add to poster var mainOverlay = MainOverlayImage.None; var ratingOverlay = RatingOverlayImage.None; if (TVTag is TraktUserListItem) { var listItem = TVTag as TraktUserListItem; if (listItem == null) { return; } if (listItem.InWatchList) { mainOverlay = MainOverlayImage.Watchlist; } else if (listItem.Watched) { mainOverlay = MainOverlayImage.Seenit; } // add additional overlay if applicable if (listItem.InCollection) { mainOverlay |= MainOverlayImage.Library; } ratingOverlay = GUIImageHandler.GetRatingOverlay(listItem.RatingAdvanced); } else if (TVTag is TraktActivity.Activity) { var activity = TVTag as TraktActivity.Activity; if (activity == null) { return; } var movie = activity.Movie; var show = activity.Show; if (movie != null && movie.InWatchList) { mainOverlay = MainOverlayImage.Watchlist; } else if (show != null && show.InWatchList) { mainOverlay = MainOverlayImage.Watchlist; } else if (movie != null && movie.Watched) { mainOverlay = MainOverlayImage.Seenit; } // add additional overlay if applicable if (movie != null && movie.InCollection) { mainOverlay |= MainOverlayImage.Library; } if (movie != null) { ratingOverlay = GUIImageHandler.GetRatingOverlay(movie.RatingAdvanced); } else { ratingOverlay = GUIImageHandler.GetRatingOverlay(show.RatingAdvanced); } } // get a reference to a MediaPortal Texture Identifier string suffix = mainOverlay.ToString().Replace(", ", string.Empty) + Enum.GetName(typeof(RatingOverlayImage), ratingOverlay); string texture = GUIImageHandler.GetTextureIdentFromFile(imageFilePath, suffix); // build memory image Image memoryImage = null; if (mainOverlay != MainOverlayImage.None || ratingOverlay != RatingOverlayImage.None) { memoryImage = GUIImageHandler.DrawOverlayOnPoster(imageFilePath, mainOverlay, ratingOverlay, size); if (memoryImage == null) { return; } // load texture into facade item if (GUITextureManager.LoadFromMemory(memoryImage, texture, 0, 0, 0) > 0) { ThumbnailImage = texture; IconImage = texture; IconImageBig = texture; } } else { ThumbnailImage = imageFilePath; IconImage = imageFilePath; IconImageBig = imageFilePath; } // if selected and is current window force an update of thumbnail this.UpdateItemIfSelected(WindowID, ItemId); }
/// <summary> /// Loads an Image from memory into a facade item /// </summary> /// <param name="imageFilePath">Filename of image</param> protected void SetImageToGui(string imageFilePath) { if (string.IsNullOrEmpty(imageFilePath)) { return; } // determine the overlay to add to poster TraktEpisode episode = TVTag as TraktEpisode; MainOverlayImage mainOverlay = MainOverlayImage.None; if (episode.InWatchList) { mainOverlay = MainOverlayImage.Watchlist; } else if (episode.Watched) { mainOverlay = MainOverlayImage.Seenit; } // add additional overlay if applicable if (episode.InCollection) { mainOverlay |= MainOverlayImage.Library; } RatingOverlayImage ratingOverlay = GUIImageHandler.GetRatingOverlay(episode.RatingAdvanced); // get a reference to a MediaPortal Texture Identifier string suffix = mainOverlay.ToString().Replace(", ", string.Empty) + Enum.GetName(typeof(RatingOverlayImage), ratingOverlay); string texture = GUIImageHandler.GetTextureIdentFromFile(imageFilePath, suffix); // build memory image, resize thumbnail incase its a fanart Image memoryImage = null; if (mainOverlay != MainOverlayImage.None || ratingOverlay != RatingOverlayImage.None) { memoryImage = GUIImageHandler.DrawOverlayOnEpisodeThumb(imageFilePath, mainOverlay, ratingOverlay, new Size(400, 225)); if (memoryImage == null) { return; } // load texture into facade item if (GUITextureManager.LoadFromMemory(memoryImage, texture, 0, 0, 0) > 0) { ThumbnailImage = texture; IconImage = texture; IconImageBig = texture; } } else { ThumbnailImage = imageFilePath; IconImage = imageFilePath; IconImageBig = imageFilePath; } // if selected and is current window force an update of thumbnail this.UpdateItemIfSelected((int)TraktGUIWindows.SeasonEpisodes, ItemId); }