public static PlayerScores Create(string name, int holes) { var scores = new HoleScoreCollection(); for (int hole = 1; hole <= holes; hole++) { scores.Add(HoleScoreModel.Create(hole)); } return(new PlayerScores(new PlayerResponse() { Name = name }, scores)); }
private PlayerScores(PlayerResponse playerResponse, HoleScoreCollection scores) { PlayerResponse = playerResponse; Scores = scores; }