public bool SaveChanges(bool JustMemory = false, string path = "")
 {
     if (path == "" || path == null)
     {
         SaveFileDialog SFD = new SaveFileDialog {
             DefaultExt = ".sav",
             Filter     = "T2 Save (.sav)|*.sav|All files (*.*)|*.*",
             FileName   = (loadedSave.FilePath == null) ? loadedSave.TempName : System.IO.Path.GetFileNameWithoutExtension(loadedSave.FilePath)
         };
         if (SFD.ShowDialog() == DialogResult.OK)
         {
             path                   = SFD.FileName;
             loadedSave.name        = this.fieldSaveName.Text;
             loadedSave.lives       = (int)this.fieldBuzzLives.Value;
             loadedSave.health      = (int)this.fieldBuzzHealth.Value;
             loadedSave.health      = (int)this.fieldBuzzHealth.Value;
             loadedSave.cameratype  = (radioCameraActive.Checked) ? 192 : 128;
             loadedSave.musicVolume = trackMusic.Value;
             loadedSave.soundVolume = trackSound.Value;
             loadedSave.lastlevel   = (int)fieldLastLevel.Value;
             loadedSave.tokensraw   = F_Save.ConvertBinTokensToRawTokens(loadedSave.tokens);
             loadedSave.unlocksraw  = F_Save.TokUnlockToInt(loadedSave.unlocks);
             if (JustMemory == false)
             {
                 return(loadedSave.Export(path ?? loadedSave.FilePath));
             }
         }
     }
     return(false);
 }
 /// <summary>
 /// [<seealso cref="Main.Unsafe"/>] This function does not do any saftey checks and you must contract integrity yourself
 /// </summary>
 /// <param name="file">The file to load into the visual editor</param>
 public void LoadFile(F_Save save)
 {
     loadedSave = save;
     this.fieldSaveName.Text            = save.name;
     this.fieldBuzzLives.Value          = save.lives;
     this.fieldBuzzHealth.Value         = save.health;
     this.t2Control_HealthMeter1.Health = save.health;
     this.toggleBuzzGod.Checked         = save.health > 32766;
     radioCameraActive.Checked          = (save.cameratype == (int)F_Save.CameraType.active);
     labelMusicVolume.Text    = "Music Volume: " + save.musicVolume.ToString();
     trackMusic.Value         = save.musicVolume;
     labelSoundVolume.Text    = "Sound Volume: " + save.soundVolume.ToString();
     trackSound.Value         = save.soundVolume;
     fieldLevel.SelectedIndex = 0;
 }
        public T2Control_SaveEditor(F_Save file)
        {
            InitializeComponent();
            this.Dock = DockStyle.Fill;
            this.t2Control_HealthMeter1.HealthChanged += new EventHandler(HealthBarChanged);
            LoadFile(file);
            checkTokHamm.MouseUp          += tokenMouseUp;
            checkTokCollect.MouseUp       += tokenMouseUp;
            checkTokRC.MouseUp            += tokenMouseUp;
            checkTokMyst.MouseUp          += tokenMouseUp;
            checkTokBoss.MouseUp          += tokenMouseUp;
            toggleInvisibleTokens.MouseUp += tokenMouseUp;

            checkUnlockShield.MouseUp  += unlockMouseUp;
            checkUnlockRocket.MouseUp  += unlockMouseUp;
            checkUnlockDisc.MouseUp    += unlockMouseUp;
            checkUnlockHover.MouseUp   += unlockMouseUp;
            checkUnlockGrapple.MouseUp += unlockMouseUp;
        }
        F_Save loadedSave = null; //THIS IS NOT A NEW SAVE IT IS A REFERENCE

        /// <summary>
        /// [<seealso cref="Main.Unsafe"/>] This function does not do any saftey checks and you must contract any integrity yourself
        /// </summary>
        /// <param name="file">The file to load into the visual editor</param>
        public void LoadFile(F_Save save)
        {
            loadedSave = save;
            //trackMusic.BackColor = XF.GetTransparentColor(this);
            this.fieldSaveName.Text            = save.name;
            this.fieldBuzzLives.Value          = save.lives;
            this.fieldBuzzHealth.Value         = save.health;
            this.t2Control_HealthMeter1.Health = save.health;
            this.t2Control_HealthMeter1.CalculateHealth(save.health);
            this.toggleBuzzGod.Checked   = save.health > 32766;
            radioCameraActive.Checked    = (save.cameratype == (int)F_Save.CameraType.active);
            labelMusicVolume.Text        = "Music Volume: " + save.musicVolume.ToString();
            trackMusic.Value             = save.musicVolume;
            labelSoundVolume.Text        = "Sound Volume: " + save.soundVolume.ToString();
            trackSound.Value             = save.soundVolume;
            fieldLastLevel.Value         = save.lastlevel;
            fieldLevel.SelectedIndex     = 0;
            fieldMovies.Items[0].Checked = true;
        }
Ejemplo n.º 5
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        /// <summary>Process and Return a file based on a file path. Returns <seealso cref="F_Base"/>, you MUST cast it yourself using the correct cast.</summary>
        /// <param name="path"></param>
        public static F_Base ProcessFile(string path)
        {
            string ext = Path.GetExtension(path).ToLower();
            F_Base file;

            if (ext == ".ngn")
            {
                file = new F_NGN().Import(path);
            }
            else if (ext == ".sav")
            {
                file = F_Save.ImportSave(path);
            }
            else
            {
                //throw new TypeInitializationException("None", null);
                file = null;
            }
            return(file);
        }
Ejemplo n.º 6
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        public static F_Base CreateFile(FileTypes fileType, TabController tabController, string fileName = "")
        {
            F_Base file;

            if (fileType == FileTypes.NGN)
            {
                file = new F_NGN();
            }
            else if (fileType == FileTypes.Save)
            {
                file = new F_Save(true);
            }
            else
            {
                file = null;
                throw new TypeInitializationException("None", null);
            }
            if (fileName == "")
            {
                file.TempName = TabController.CalculateUntitledTabName(fileType, tabController);
            }
            return(file);
        }
 private void butSetSaveNameTL_Click(object sender, EventArgs e)
 {
     fieldSaveName.Text = "TOK " + F_Save.GetTokenCount(F_Save.ConvertBinTokensToRawTokens(loadedSave.tokens)) + " LEV " + fieldLastLevel.Value.ToString();
 }