public bool AddEntrant(Entrant e) { if (Entrants.Count() + 1 <= MaxEntrants) { Entrants.Add(e); return(true); } return(false); }
public Match(Entrant a, Entrant b) { Players[0] = a; Players[1] = b; //generate ID }
public bool AddEntrant(Entrant e) { if (Entrants.Count() + 1 <= MaxEntrants) { Entrants.Add(e); return(true); } return(false); }
public Match(Entrant a, Entrant b) { Players[0] = a; Players[1] = b; //generate ID }