Ejemplo n.º 1
0
 /// <summary>
 /// Initializes a web session
 /// </summary>
 /// <param name="Socket">The socket to use (default TCP port for HTTP is 80)</param>
 public HTTP_Client(SimpleSocket Socket)
 {
     this._Socket        = Socket;
     this.Accept         = "*/*";
     this.AcceptLanguage = "en";
     // What kind of device do we run on?
     string[] SocketProvider = Socket.ToString().Split(new char[] { '.' });
     string[] Client         = this.ToString().Split(new char[] { '.' });
     // User Agent
     this.UserAgent = "NETMFToolbox/0.1 (textmode; " + Tools.HardwareProvider + "; " + SocketProvider[SocketProvider.Length - 1] + "; " + Client[Client.Length - 1] + ")";
     // No referrer yet
     this.Referrer = "";
 }
Ejemplo n.º 2
0
        /// <summary>
        /// Connects to an IRC server
        /// </summary>
        /// <param name="Socket">The socket to use</param>
        /// <param name="Nickname">Nickname</param>
        /// <param name="Username">Username (optional)</param>
        /// <param name="Fullname">Full name (optional)</param>
        /// <param name="Password">Password to connect to the server (optional)</param>
        public IRC_Client(SimpleSocket Socket, string Nickname, string Username = "", string Fullname = "", string Password = "")
        {
            // What kind of device do we run on?
            string[] SocketProvider = Socket.ToString().Split(new char[] { '.' });
            string[] Client = this.ToString().Split(new char[] { '.' });
            // Version
            this._ClientVersion = "NETMFToolbox/0.1 (" + Tools.HardwareProvider + "; " + SocketProvider[SocketProvider.Length - 1] + "; " + Client[Client.Length - 1] + ")";

            // Stores all fields
            this._Socket = Socket;
            this._Nickname = Nickname;
            this._Username = (Username == "") ? Nickname : Username;
            this._Fullname = (Fullname == "") ? this._ClientVersion : Fullname;
            this._Password = Password;
            this._ServerName = Socket.Hostname;

            // Configures the socket
            this._Socket.LineEnding = "\n";

            // Creates a new background thread
            this._LoopThread = new Thread(new ThreadStart(this._Loop));
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Connects to an IRC server
        /// </summary>
        /// <param name="Socket">The socket to use</param>
        /// <param name="Nickname">Nickname</param>
        /// <param name="Username">Username (optional)</param>
        /// <param name="Fullname">Full name (optional)</param>
        /// <param name="Password">Password to connect to the server (optional)</param>
        public IRC_Client(SimpleSocket Socket, string Nickname, string Username = "", string Fullname = "", string Password = "")
        {
            // What kind of device do we run on?
            string[] SocketProvider = Socket.ToString().Split(new char[] { '.' });
            string[] Client         = this.ToString().Split(new char[] { '.' });
            // Version
            this._ClientVersion = "NETMFToolbox/0.1 (" + Tools.HardwareProvider + "; " + SocketProvider[SocketProvider.Length - 1] + "; " + Client[Client.Length - 1] + ")";

            // Stores all fields
            this._Socket     = Socket;
            this._Nickname   = Nickname;
            this._Username   = (Username == "") ? Nickname : Username;
            this._Fullname   = (Fullname == "") ? this._ClientVersion : Fullname;
            this._Password   = Password;
            this._ServerName = Socket.Hostname;

            // Configures the socket
            this._Socket.LineEnding = "\n";

            // Creates a new background thread
            this._LoopThread = new Thread(new ThreadStart(this._Loop));
        }
Ejemplo n.º 4
0
 /// <summary>
 /// Initializes a web session
 /// </summary>
 /// <param name="Socket">The socket to use (default TCP port for HTTP is 80)</param>
 public HTTP_Client(SimpleSocket Socket)
 {
     this._Socket = Socket;
     this.Accept = "*/*";
     this.AcceptLanguage = "en";
     // What kind of device do we run on?
     string[] SocketProvider = Socket.ToString().Split(new char[] { '.' });
     string[] Client = this.ToString().Split(new char[] { '.' });
     // User Agent
     this.UserAgent = "NETMFToolbox/0.1 (textmode; " + Tools.HardwareProvider + "; " + SocketProvider[SocketProvider.Length - 1] + "; " + Client[Client.Length - 1] + ")";
     // No referrer yet
     this.Referrer = "";
 }