Ejemplo n.º 1
0
        public void Play_CallsBoardGame_ToDrawTheTicTacToeBoard()
        {
            //Arrange
            var players = new List<IPlayer>();
            IResultsCheckingService resultsCheckingService
                = new ResultsCheckingService();
            var game = new Game(_board, resultsCheckingService);

            //Act
            game.Play(players);

            //Assert
            _board.AssertWasCalled(b => b.Render());
        }
        public void CheckForAnyResult_ReturnsTrue_WhenAnyOfTheRulesPasses()
        {
            IGameRule diagonalWinningRule = MockRepository.GenerateMock<IGameRule>();
            IGameRule verticalWinningRule = MockRepository.GenerateMock<IGameRule>();
            IGameRule horizantalWinningRule = MockRepository.GenerateMock<IGameRule>();
            IGameRule gameIsADrawRule = MockRepository.GenerateMock<IGameRule>();

            diagonalWinningRule.Stub(r => r.Apply()).Return(true);
            verticalWinningRule.Stub(r => r.Apply()).Return(false);
            horizantalWinningRule.Stub(r => r.Apply()).Return(false);
            gameIsADrawRule.Stub(r => r.Apply()).Return(false);
            IGameRule[] gameRules =
            {
                diagonalWinningRule,verticalWinningRule,horizantalWinningRule,gameIsADrawRule
            };

            var resultsCheckingService = new ResultsCheckingService(gameRules);

            Assert.IsTrue(resultsCheckingService.CheckForAnyResult());
        }
Ejemplo n.º 3
0
        public void Play_MustAlternateBetweenThePlayersWhenCalled()
        {
            //Arrange
            var player1 = MockRepository.GenerateMock<IPlayer>();
            var player2 = MockRepository.GenerateMock<IPlayer>();
            var players = new List<IPlayer>() { player1, player2 };
            _board.Stub(b => b.Render());
            IResultsCheckingService resultsCheckingService
                = new ResultsCheckingService();
            var game = new Game(_board, resultsCheckingService);

            //Act
            for (int i = 0; i < 2; i++)
            {
                game.Play(players);

            }

            //Assert
            player1.AssertWasCalled(p1 => p1.MakeMove(Arg<int>.Is.Anything), options => options.Repeat.Once());
            player2.AssertWasCalled(p2 => p2.MakeMove(Arg<int>.Is.Anything), options => options.Repeat.Once());
        }
        public void CheckForDraw_ReturnsFalse_WhenDrawRuleFails()
        {
            IGameRule diagonalWinningRule = MockRepository.GenerateMock<IGameRule>();
            IGameRule verticalWinningRule = MockRepository.GenerateMock<IGameRule>();
            IGameRule horizantalWinningRule = MockRepository.GenerateMock<IGameRule>();
            IBoard board = MockRepository.GenerateMock<IBoard>();
            char[] drawBoardPositions = { '0', 'X', 'X', 'X', '4', '5', '6', '7', '8', '9' };
            board.Stub(b => b.BoardPositions).Return(drawBoardPositions);
            IGameRule gameIsADrawRule = new GameIsADrawRule(board);

            diagonalWinningRule.Stub(r => r.Apply()).Return(false);
            verticalWinningRule.Stub(r => r.Apply()).Return(false);
            horizantalWinningRule.Stub(r => r.Apply()).Return(false);
            IGameRule[] gameRules =
            {
                diagonalWinningRule,verticalWinningRule,horizantalWinningRule,gameIsADrawRule
            };

            var resultsCheckingService = new ResultsCheckingService(gameRules);

            Assert.IsFalse(resultsCheckingService.CheckForDraw());
        }
Ejemplo n.º 5
0
        private static void StartANewGame(List<IPlayer> players, Board board)
        {
            var diagonalWinningRule = new DiagonalWinningRule(board);
            var horizantalWinningRule = new HorizantalWinningRule(board);
            var verticalWinningRule = new VerticalWinningRule(board);
            var gameIsADrawRule = new GameIsADrawRule(board, diagonalWinningRule, horizantalWinningRule, verticalWinningRule);

            IResultsCheckingService resultsCheckingService = new ResultsCheckingService(gameIsADrawRule, diagonalWinningRule, horizantalWinningRule, verticalWinningRule);
            var game = new Game(board, resultsCheckingService);
            game.Play(players);
        }