Ejemplo n.º 1
0
        protected override void Update(GameTime gameTime)
        {
            if (GameState.ShouldQuit)
            {
                Exit();
            }

            if (previousState.LeftButton == ButtonState.Pressed && Mouse.GetState().LeftButton == ButtonState.Released)
            {
                if (!GameState.IsGameOver)
                {
                    GameState.ToggleTurn();
                }
            }
            previousState = Mouse.GetState();

            base.Update(gameTime);
        }