//check for win or draw. async Task CheckResults() { foreach (var symbol in new List <string> { "X", "O" }) { if (GameLogic.IsWinningBoard(CurrentGame, symbol)) { GameOver = true; CurrentStatus = symbol == "X" ? $"{Settings.Player1} Won!" : $"{Settings.Player2} Won!"; await InsertWinner(symbol == "X"? 1 : 2); return; } } for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { if (CurrentGame[x, y] == null) { return; } } } //Draw! GameOver = true; CurrentStatus = "Game is a draw!"; await InsertWinner(0); }