Ejemplo n.º 1
0
        public SetUp()
        {
            // Start -- menu
            theBoard   = new BoardGame();
            theDisplay = new Display(theBoard);
            Console.WriteLine("Enter player one's name");
            String player1 = Console.ReadLine();

            Console.WriteLine("Enter player two's name");
            String player2 = Console.ReadLine();

            thePlayers = new Players(player1, player2);
            checkWin   = new CheckWinner();
            theOption  = new NewGame();
        }
Ejemplo n.º 2
0
 public Display(BoardGame theBoard)
 {
     board = theBoard;
 }
Ejemplo n.º 3
0
        // Contains the logic to check who won the game
        public CurrentStateOnBoard CheckForWinner(int position, BoardGame board)
        {
            switch (position)
            {
            case 1:
                if (CheckTopRow(board) || CheckLeftColumn(board) || CheckLtRDiagonal(board))
                {
                    return(board.GetPositionState(1));
                }
                break;

            case 2:
                if (CheckTopRow(board) || CheckMiddleColumn(board))
                {
                    return(board.GetPositionState(2));
                }
                break;

            case 3:
                if (CheckTopRow(board) || CheckRightColumn(board) || CheckRtLDiagonal(board))
                {
                    return(board.GetPositionState(3));
                }
                break;

            case 4:
                if (CheckMiddleRow(board) || CheckLeftColumn(board))
                {
                    return(board.GetPositionState(4));
                }
                break;

            case 5:
                if (CheckMiddleRow(board) || CheckMiddleColumn(board) || CheckLtRDiagonal(board) || CheckRtLDiagonal(board))
                {
                    return(board.GetPositionState(5));
                }
                break;

            case 6:
                if (CheckMiddleRow(board) || CheckRightColumn(board))
                {
                    return(board.GetPositionState(6));
                }
                break;

            case 7:
                if (CheckBottomRow(board) || CheckLeftColumn(board) || CheckRtLDiagonal(board))
                {
                    return(board.GetPositionState(7));
                }
                break;

            case 8:
                if (CheckBottomRow(board) || CheckMiddleColumn(board))
                {
                    return(board.GetPositionState(8));
                }
                break;

            case 9:
                if (CheckBottomRow(board) || CheckRightColumn(board) || CheckLtRDiagonal(board))
                {
                    return(board.GetPositionState(9));
                }
                break;

            default:
                return(CurrentStateOnBoard.Empty);
            }
            return(CurrentStateOnBoard.Empty);
        }