Ejemplo n.º 1
0
        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            string discardRatioText = "Pickup all items with a gold/cap ratio higher than the value entered in the box; discard all items with a lower ratio.";

            tooltip.SetToolTip(applyDiscardRatioButton, discardRatioText);
            tooltip.SetToolTip(customDiscardRatioBox, discardRatioText);
            string discardValueText = "Pickup all items with a gold value higher than the value entered in the box; discard all items with a lower value.";

            tooltip.SetToolTip(applyValueDiscardButton, discardValueText);
            tooltip.SetToolTip(customValueDiscardBox, discardValueText);
            string discardQueryText = "Pickup all items that match the SQL condition; discard all items that don't.\nExample of a query: MAX(vendor_value, actual_value) >= 2000\nPick up all items with a value above 2000 gold, discard other items.";

            tooltip.SetToolTip(applyQueryDiscardButton, discardQueryText);
            tooltip.SetToolTip(customQueryDiscardBox, discardQueryText);
            string convertRatioText = "Don't convert items with a gold/cap ratio higher than the value entered in the box to gold; convert items that with a lower ratio.";

            tooltip.SetToolTip(applyConvertRatioButton, convertRatioText);
            tooltip.SetToolTip(customConvertRatioBox, convertRatioText);
            string convertValueText = "Don't convert items with a gold value higher than the value entered in the box to gold; convert items that with a lower gold value.";

            tooltip.SetToolTip(applyValueConvertButton, convertValueText);
            tooltip.SetToolTip(customValueConvertBox, convertValueText);
            string convertQueryText = "Don't convert items that match the SQL condition to gold; convert items that don't.\nExample of a query: MAX(vendor_value, actual_value) >= 2000\nDon't convert items with a value above 2000 gold, convert other items.";

            tooltip.SetToolTip(applyQueryConvertButton, convertQueryText);
            tooltip.SetToolTip(customQueryConvertBox, convertQueryText);
        }
Ejemplo n.º 2
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(popupSetValueButton, "Set it so popups appear when an item drops that is worth more than {Item Value}");
            tooltip.SetToolTip(popupSetGoldCapRatioButton, "Set it so popups appear when an item drops that has a gold/cap ratio higher than {Ratio}");
            tooltip.SetToolTip(popupTestButton, "Test if the specified loot message produces a popup.");
        }
Ejemplo n.º 3
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(clearLog, "WARNING: Clears the active hunt, removing all loot from it.");
            tooltip.SetToolTip(saveLogToFileButton, "Saves all the log messages of the currently selected hunt to a file.");
            tooltip.SetToolTip(loadLogFromFileButton, "Loads a set of log messages from a file into the currently selected hunt. ");
        }
Ejemplo n.º 4
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(notificationAnchorBox, "The screen anchor to which the offsets should be applied.");
            tooltip.SetToolTip(notificationGroupBox, "The display group to which this notification type belongs. Only one notification can be active per group.");
            tooltip.SetToolTip(notificationDurationBox, "How long the notification should be alive before fading. If it is set to INF it will never fade away.");
            tooltip.SetToolTip(applyNotificationSettingsToAllButton, "Apply the settings of this notification type to all notifications.");
        }
Ejemplo n.º 5
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(setActiveHuntButton, "Sets the currently selected hunt as the active hunt. Any creatures killed will be added to the currently active hunt. ");
            tooltip.SetToolTip(displayAllCreaturesBox, "In the loot@ command, only creatures specified in the box below are shown if this is selected.");
            tooltip.SetToolTip(switchOnKillBox, "When a creature specified in the box below is killed, this hunt is made the currently active hunt.");
            tooltip.SetToolTip(gatherTrackedKillsBox, "When a creature specified in the box below is killed, the loot of that creature is always added to this hunt (in addition to the active hunt).");
            tooltip.SetToolTip(clearHuntOnStartupBox, "If this is checked, this hunt will be automatically cleared when Tibialyzer is restarted.");
        }
Ejemplo n.º 6
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 public SummaryForm()
 {
     InitializeComponent();
     tooltip               = UIManager.CreateTooltip();
     this.Name             = "Tibialyzer (Summary Form)";
     updateTimer           = new System.Timers.Timer(500);
     updateTimer.AutoReset = false;
     updateTimer.Elapsed  += (s, e) => {
         ActuallyRefreshForm();
     };
 }
Ejemplo n.º 7
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(saveDamageImageButton, "Saves an image of the damage chart (damage@) to a file.");
            tooltip.SetToolTip(saveLootImageButton, "Saves an image of the loot command (loot@) to a file.");
            tooltip.SetToolTip(stackAllItemsCheckbox, "In the loot@ view, display all items as if they were stackable.");
            tooltip.SetToolTip(ignoreLowExperienceButton, "In the loot@ view, do not display creatures that give less than {Exp Value} experience.");
            tooltip.SetToolTip(saveAllLootCheckbox, String.Format("Whenever you find loot, save the loot message to the file {0}.", Constants.BigLootFile));
            tooltip.SetToolTip(selectClientProgramButton, "Select the Tibia client to scan from. This should be either the C++ Client or the Flash Client, although you can select any program.");
            tooltip.SetToolTip(executeButton, "Execute a Tibialyzer command directly.");
        }
Ejemplo n.º 8
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(lookModeCheckbox, "When you look (shift+click) at an item, creature or npc in-game, Tibialyzer will automatically open a box displaying information about that object.");
            tooltip.SetToolTip(outfitGenderCheckbox, "Outfit gender displayed in outfit@ searches.");
            tooltip.SetToolTip(copyAdvancesCheckbox, "When you advance in level or skill, the advancement text will be automatically copied for you, so you can easily paste it and notify your friends.");
            tooltip.SetToolTip(eventPopupBox, "When a raid message is send, a notification will appear informing you of the raid.");
            tooltip.SetToolTip(unrecognizedPopupBox, "When you type in an unrecognized command in Tibia chat (unrecognized@), a notification will appear notifying you of this.");
            tooltip.SetToolTip(resetSettingsButton, "Clears all settings and resets them back to the default settings, except for the hunt settings. ");
            tooltip.SetToolTip(popupTypeBox, "Rich notifications are Windows Forms notifications that look pretty. Simple notifications are default Windows bubble notifications. ");
            tooltip.SetToolTip(scanningSpeedTrack, "Set the memory scanning speed of Tibialyzer. Lower settings drastically reduce CPU usage, but increase response time for Tibialyzer to respond to events in-game (such as in-game commands, look events and loot parsing).");
            tooltip.SetToolTip(popupAnimationBox, "Whether or not popups should be animated or simply appear.");
        }
Ejemplo n.º 9
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(saveDamageImageButton, "Saves an image of the damage chart (damage@) to a file.");
            tooltip.SetToolTip(saveLootImageButton, "Saves an image of the loot command (loot@) to a file.");
            tooltip.SetToolTip(stackAllItemsCheckbox, "In the loot@ view, display all items as if they were stackable.");
            tooltip.SetToolTip(ignoreLowExperienceButton, "In the loot@ view, do not display creatures that give less than {Exp Value} experience.");
            tooltip.SetToolTip(saveAllLootCheckbox, String.Format("Whenever you find loot, save the loot message to the file {0}.", Constants.BigLootFile));
            tooltip.SetToolTip(selectClientProgramButton, "Select the Tibia client to scan from. This should be either the C++ Client or the Flash Client, although you can select any program.");
            tooltip.SetToolTip(executeButton, "Execute a Tibialyzer command directly.");
            tooltip.SetToolTip(downloadAddressButton, "Downloads new memory addresses from the Tibialyzer GitHub page. Use this after an update when Tibialyzer breaks (note that it only works after I have updated the addresses there).");
            tooltip.SetToolTip(generateAddressButton, "Downloads a subset of the memory addresses from another GitHub page. This guy usually updates addresses faster than me, but he doesn't have all the addresses Tibialyzer requires. You can try using this if I haven't updated the addresses yet.");
            tooltip.SetToolTip(updateDatabaseButton, "Downloads an updated copy of the database from the GitHub page. Use this if the database has been updated with new creatures/items from e.g. a new update or new information on tibia.wikia. Requires a restart of Tibialyzer.");
        }
Ejemplo n.º 10
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(lookModeCheckbox, "When you look (shift+click) at an item, creature or npc in-game, Tibialyzer will automatically open a box displaying information about that object.");
            tooltip.SetToolTip(outfitGenderCheckbox, "Outfit gender displayed in outfit@ searches.");
            tooltip.SetToolTip(copyAdvancesCheckbox, "When you advance in level or skill, the advancement text will be automatically copied for you, so you can easily paste it and notify your friends.");
            tooltip.SetToolTip(eventPopupBox, "When a raid message is send, a notification will appear informing you of the raid.");
            tooltip.SetToolTip(unrecognizedPopupBox, "When you type in an unrecognized command in Tibia chat (unrecognized@), a notification will appear notifying you of this.");
            tooltip.SetToolTip(resetSettingsButton, "Clears all settings and resets them back to the default settings, except for the hunt settings. ");
            tooltip.SetToolTip(popupTypeBox, "Rich notifications are Windows Forms notifications that look pretty. Simple notifications are default Windows bubble notifications. ");
            tooltip.SetToolTip(scanningSpeedTrack, "Set the memory scanning speed of Tibialyzer. Lower settings drastically reduce CPU usage, but increase response time for Tibialyzer to respond to events in-game (such as in-game commands, look events and loot parsing).");
            tooltip.SetToolTip(popupAnimationBox, "Whether or not popups should be animated or simply appear.");
            tooltip.SetToolTip(experienceComputationDropdown, "The algorithm used to compute experience per hour. Standard Tibia Style uses the same algorithm as the Tibia client; while weighted places more emphasis on recent experience gained.");
            tooltip.SetToolTip(scanEntireMemoryDropdown, "Scanning the internal tab structure is much faster and prevents duplicate issues (only available for C client).\nOnly select scanning the entire memory if for some reason this setting does not work (e.g. because of an update).");
        }
Ejemplo n.º 11
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(downloadAutoHotkeyButton, "Download AutoHotkey to the temporary directory and launches an installer. Complete the installer to install AutoHotkey.");
        }
Ejemplo n.º 12
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        public void InitializeTooltips()
        {
            ToolTip tooltip = UIManager.CreateTooltip();

            tooltip.SetToolTip(selectUpgradeTibialyzerButton, "Import settings from a previous Tibialyzer. Select the directory in which the previous Tibialyzer is located.");
        }
Ejemplo n.º 13
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 public SummaryForm()
 {
     InitializeComponent();
     tooltip   = UIManager.CreateTooltip();
     this.Name = "Tibialyzer (Summary Form)";
 }