public void Init(Point newDimensions) //(int newHorizontal, int newVertical) { theMap = new AMap(); horizontal = (newDimensions.X) - 1; vertical = (newDimensions.Y) - 1; theMap.Tiles = MapCreator.CreateMap(newDimensions.X, newDimensions.Y); }
public void Clear() { int x, y; x = theMap.Tiles.GetLength(0); y = theMap.Tiles.GetLength(1); theMap = new AMap(); theMap.Tiles = MapCreator.CreateMap(x, y); theMap.TheTheseus = null; theMap.TheMinotaur = null; }
internal void Init(AMap newMap) { /*** * Initialise map variables - width & height * */ theMap = newMap; int length; mapArray = theMap.Map; length = mapArray[0].Length; x = (length - 1) / 4; y = (mapArray.Length - 1) / 2; Console.WriteLine("x = {0}, y = {1}", x, y); newMap.Tiles = MapCreator.CreateMap(x, y); }