public FurnaceEntity(uint id, int x, int y, Action <uint> onDestroy, FurnaceData data) : base(id, x, y, onDestroy) { _data = data; CurrentFuel = new Fuel(0.0f, 0.0f); Input = new Slot(); FuelSlot = new ConstrainedSlot <IFuel>(new Slot()); _outputSlot = new Slot(); Output = new OutputSlot(_outputSlot); }
public FurnaceEntity(uint id, int x, int y, Action <uint> onDestroy, FurnaceData data, byte[] arr) : this(id, x, y, onDestroy, data) { }