Ejemplo n.º 1
0
 public static void clearAndReloadRoles()
 {
     Jester.clearAndReload();
     Mayor.clearAndReload();
     Engineer.clearAndReload();
     Sheriff.clearAndReload();
     Lighter.clearAndReload();
     Godfather.clearAndReload();
     Mafioso.clearAndReload();
     Janitor.clearAndReload();
     Detective.clearAndReload();
     TimeMaster.clearAndReload();
     Medic.clearAndReload();
     Shifter.clearAndReload();
     Swapper.clearAndReload();
     Lovers.clearAndReload();
     Seer.clearAndReload();
     Morphling.clearAndReload();
     Camouflager.clearAndReload();
     Hacker.clearAndReload();
     Child.clearAndReload();
     Tracker.clearAndReload();
     Vampire.clearAndReload();
     Snitch.clearAndReload();
     Jackal.clearAndReload();
     Sidekick.clearAndReload();
     Eraser.clearAndReload();
     Spy.clearAndReload();
     Trickster.clearAndReload();
     Cleaner.clearAndReload();
     Warlock.clearAndReload();
     SecurityGuard.clearAndReload();
     Arsonist.clearAndReload();
 }
Ejemplo n.º 2
0
        public static void eraseAllRoles(this PlayerControl player)
        {
            foreach (var t in RoleData.allRoleTypes)
            {
                t.Value.GetMethod("eraseRole", BindingFlags.Public | BindingFlags.Static)?.Invoke(null, new object[] { player });
            }

            // Crewmate roles
            if (player.isRole(RoleType.Mayor))
            {
                Mayor.clearAndReload();
            }
            if (player.isRole(RoleType.Engineer))
            {
                Engineer.clearAndReload();
            }
            if (player.isRole(RoleType.Detective))
            {
                Detective.clearAndReload();
            }
            if (player.isRole(RoleType.TimeMaster))
            {
                TimeMaster.clearAndReload();
            }
            if (player.isRole(RoleType.Medic))
            {
                Medic.clearAndReload();
            }
            if (player.isRole(RoleType.Shifter))
            {
                Shifter.clearAndReload();
            }
            if (player.isRole(RoleType.Seer))
            {
                Seer.clearAndReload();
            }
            if (player.isRole(RoleType.Hacker))
            {
                Hacker.clearAndReload();
            }
            if (player.isRole(RoleType.Tracker))
            {
                Tracker.clearAndReload();
            }
            if (player.isRole(RoleType.Snitch))
            {
                Snitch.clearAndReload();
            }
            if (player.isRole(RoleType.Swapper))
            {
                Swapper.clearAndReload();
            }
            if (player.isRole(RoleType.Spy))
            {
                Spy.clearAndReload();
            }
            if (player.isRole(RoleType.SecurityGuard))
            {
                SecurityGuard.clearAndReload();
            }
            if (player.isRole(RoleType.Bait))
            {
                Bait.clearAndReload();
            }
            if (player.isRole(RoleType.Medium))
            {
                Medium.clearAndReload();
            }

            // Impostor roles
            if (player.isRole(RoleType.Morphling))
            {
                Morphling.clearAndReload();
            }
            if (player.isRole(RoleType.Camouflager))
            {
                Camouflager.clearAndReload();
            }
            if (player.isRole(RoleType.Godfather))
            {
                Godfather.clearAndReload();
            }
            if (player.isRole(RoleType.Mafioso))
            {
                Mafioso.clearAndReload();
            }
            if (player.isRole(RoleType.Janitor))
            {
                Janitor.clearAndReload();
            }
            if (player.isRole(RoleType.Vampire))
            {
                Vampire.clearAndReload();
            }
            if (player.isRole(RoleType.Eraser))
            {
                Eraser.clearAndReload();
            }
            if (player.isRole(RoleType.Trickster))
            {
                Trickster.clearAndReload();
            }
            if (player.isRole(RoleType.Cleaner))
            {
                Cleaner.clearAndReload();
            }
            if (player.isRole(RoleType.Warlock))
            {
                Warlock.clearAndReload();
            }
            if (player.isRole(RoleType.Witch))
            {
                Witch.clearAndReload();
            }
            if (player.isRole(RoleType.Assassin))
            {
                Assassin.clearAndReload();
            }
            if (player.isRole(RoleType.EvilHacker))
            {
                EvilHacker.clearAndReload();
            }

            // Other roles
            if (player.isRole(RoleType.Jester))
            {
                Jester.clearAndReload();
            }
            if (player.isRole(RoleType.Arsonist))
            {
                Arsonist.clearAndReload();
            }
            if (player.isRole(RoleType.Sidekick))
            {
                Sidekick.clearAndReload();
            }
            if (player.isRole(RoleType.BountyHunter))
            {
                BountyHunter.clearAndReload();
            }
            if (player.isRole(RoleType.Vulture))
            {
                Vulture.clearAndReload();
            }
            if (player.isRole(RoleType.Lawyer))
            {
                Lawyer.clearAndReload();
            }
            if (player.isRole(RoleType.Pursuer))
            {
                Pursuer.clearAndReload();
            }
            if (Guesser.isGuesser(player.PlayerId))
            {
                Guesser.clear(player.PlayerId);
            }


            if (player.isRole(RoleType.Jackal))
            { // Promote Sidekick and hence override the the Jackal or erase Jackal
                if (Sidekick.promotesToJackal && Sidekick.sidekick != null && Sidekick.sidekick.isAlive())
                {
                    RPCProcedure.sidekickPromotes();
                }
                else
                {
                    Jackal.clearAndReload();
                }
            }
        }
Ejemplo n.º 3
0
        public static void erasePlayerRole(byte playerId)
        {
            PlayerControl player = Helpers.playerById(playerId);

            if (player == null)
            {
                return;
            }

            // Crewmate roles
            if (player == Mayor.mayor)
            {
                Mayor.clearAndReload();
            }
            if (player == Engineer.engineer)
            {
                Engineer.clearAndReload();
            }
            if (player == Sheriff.sheriff)
            {
                Sheriff.clearAndReload();
            }
            if (player == Lighter.lighter)
            {
                Lighter.clearAndReload();
            }
            if (player == Detective.detective)
            {
                Detective.clearAndReload();
            }
            if (player == TimeMaster.timeMaster)
            {
                TimeMaster.clearAndReload();
            }
            if (player == Medic.medic)
            {
                Medic.clearAndReload();
            }
            if (player == Shifter.shifter)
            {
                Shifter.clearAndReload();
            }
            if (player == Seer.seer)
            {
                Seer.clearAndReload();
            }
            if (player == Hacker.hacker)
            {
                Hacker.clearAndReload();
            }
            if (player == Child.child)
            {
                Child.clearAndReload();
            }
            if (player == Tracker.tracker)
            {
                Tracker.clearAndReload();
            }
            if (player == Snitch.snitch)
            {
                Snitch.clearAndReload();
            }
            if (player == Swapper.swapper)
            {
                Swapper.clearAndReload();
            }
            if (player == Spy.spy)
            {
                Spy.clearAndReload();
            }
            if (player == SecurityGuard.securityGuard)
            {
                SecurityGuard.clearAndReload();
            }

            // Impostor roles
            if (player == Morphling.morphling)
            {
                Morphling.clearAndReload();
            }
            if (player == Camouflager.camouflager)
            {
                Camouflager.clearAndReload();
            }
            if (player == Godfather.godfather)
            {
                Godfather.clearAndReload();
            }
            if (player == Mafioso.mafioso)
            {
                Mafioso.clearAndReload();
            }
            if (player == Janitor.janitor)
            {
                Janitor.clearAndReload();
            }
            if (player == Vampire.vampire)
            {
                Vampire.clearAndReload();
            }
            if (player == Eraser.eraser)
            {
                Eraser.clearAndReload();
            }
            if (player == Trickster.trickster)
            {
                Trickster.clearAndReload();
            }
            if (player == Cleaner.cleaner)
            {
                Cleaner.clearAndReload();
            }
            if (player == Warlock.warlock)
            {
                Warlock.clearAndReload();
            }

            // Other roles
            if (player == Jester.jester)
            {
                Jester.clearAndReload();
            }
            if (player == Arsonist.arsonist)
            {
                Arsonist.clearAndReload();
            }
            if (player == Lovers.lover1 || player == Lovers.lover2)   // The whole Lover couple is being erased
            {
                Lovers.clearAndReload();
            }
            if (player == Jackal.jackal)   // Promote Sidekick and hence override the the Jackal or erase Jackal
            {
                if (Sidekick.promotesToJackal && Sidekick.sidekick != null && !Sidekick.sidekick.Data.IsDead)
                {
                    RPCProcedure.sidekickPromotes();
                }
                else
                {
                    Jackal.clearAndReload();
                }
            }
            if (player == Sidekick.sidekick)
            {
                Sidekick.clearAndReload();
            }
        }
Ejemplo n.º 4
0
        public static void Postfix(HudManager __instance)
        {
            // Engineer Repair
            engineerRepairButton = new CustomButton(
                () => {
                engineerRepairButton.Timer = 0f;

                MessageWriter usedRepairWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.EngineerUsedRepair, Hazel.SendOption.Reliable, -1);
                AmongUsClient.Instance.FinishRpcImmediately(usedRepairWriter);
                RPCProcedure.engineerUsedRepair();

                foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks)
                {
                    if (task.TaskType == TaskTypes.FixLights)
                    {
                        MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.EngineerFixLights, Hazel.SendOption.Reliable, -1);
                        AmongUsClient.Instance.FinishRpcImmediately(writer);
                        RPCProcedure.engineerFixLights();
                    }
                    else if (task.TaskType == TaskTypes.RestoreOxy)
                    {
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.LifeSupp, 0 | 64);
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.LifeSupp, 1 | 64);
                    }
                    else if (task.TaskType == TaskTypes.ResetReactor)
                    {
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.Reactor, 16);
                    }
                    else if (task.TaskType == TaskTypes.ResetSeismic)
                    {
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.Laboratory, 16);
                    }
                    else if (task.TaskType == TaskTypes.FixComms)
                    {
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.Comms, 16 | 0);
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.Comms, 16 | 1);
                    }
                    else if (task.TaskType == TaskTypes.StopCharles)
                    {
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.Reactor, 0 | 16);
                        ShipStatus.Instance.RpcRepairSystem(SystemTypes.Reactor, 1 | 16);
                    }
                }
            },
                () => { return(Engineer.engineer != null && Engineer.engineer == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => {
                bool sabotageActive = false;
                foreach (PlayerTask task in PlayerControl.LocalPlayer.myTasks)
                {
                    if (task.TaskType == TaskTypes.FixLights || task.TaskType == TaskTypes.RestoreOxy || task.TaskType == TaskTypes.ResetReactor || task.TaskType == TaskTypes.ResetSeismic || task.TaskType == TaskTypes.FixComms || task.TaskType == TaskTypes.StopCharles)
                    {
                        sabotageActive = true;
                    }
                }
                return(sabotageActive && !Engineer.usedRepair && PlayerControl.LocalPlayer.CanMove);
            },
                () => {},
                Engineer.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );

            // Janitor Clean
            janitorCleanButton = new CustomButton(
                () => {
                foreach (Collider2D collider2D in Physics2D.OverlapCircleAll(PlayerControl.LocalPlayer.GetTruePosition(), PlayerControl.LocalPlayer.MaxReportDistance, Constants.PlayersOnlyMask))
                {
                    if (collider2D.tag == "DeadBody")
                    {
                        DeadBody component = collider2D.GetComponent <DeadBody>();
                        if (component && !component.Reported)
                        {
                            Vector2 truePosition  = PlayerControl.LocalPlayer.GetTruePosition();
                            Vector2 truePosition2 = component.TruePosition;
                            if (Vector2.Distance(truePosition2, truePosition) <= PlayerControl.LocalPlayer.MaxReportDistance && PlayerControl.LocalPlayer.CanMove && !PhysicsHelpers.AnythingBetween(truePosition, truePosition2, Constants.ShipAndObjectsMask, false))
                            {
                                GameData.PlayerInfo playerInfo = GameData.Instance.GetPlayerById(component.ParentId);

                                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CleanBody, Hazel.SendOption.Reliable, -1);
                                writer.Write(playerInfo.PlayerId);
                                AmongUsClient.Instance.FinishRpcImmediately(writer);
                                RPCProcedure.cleanBody(playerInfo.PlayerId);
                                janitorCleanButton.Timer = janitorCleanButton.MaxTimer;

                                break;
                            }
                        }
                    }
                }
            },
                () => { return(Janitor.janitor != null && Janitor.janitor == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(__instance.ReportButton.renderer.color == Palette.EnabledColor && PlayerControl.LocalPlayer.CanMove); },
                () => { janitorCleanButton.Timer = janitorCleanButton.MaxTimer; },
                Janitor.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );

            // Sheriff Kill
            sheriffKillButton = new CustomButton(
                () => {
                if (Medic.shielded != null && Medic.shielded == Sheriff.currentTarget)
                {
                    MessageWriter attemptWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.ShieldedMurderAttempt, Hazel.SendOption.Reliable, -1);
                    AmongUsClient.Instance.FinishRpcImmediately(attemptWriter);
                    RPCProcedure.shieldedMurderAttempt();
                    return;
                }

                byte targetId = 0;
                if ((Sheriff.currentTarget.Data.IsImpostor && (Sheriff.currentTarget != Child.child || Child.isGrownUp())) ||
                    (Sheriff.spyCanDieToSheriff && Spy.spy == Sheriff.currentTarget) ||
                    (Sheriff.canKillNeutrals && (Arsonist.arsonist == Sheriff.currentTarget || Jester.jester == Sheriff.currentTarget || Jackal.jackal == Sheriff.currentTarget || Sidekick.sidekick == Sheriff.currentTarget)))
                {
                    targetId = Sheriff.currentTarget.PlayerId;
                }
                else
                {
                    targetId = PlayerControl.LocalPlayer.PlayerId;
                }
                MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SheriffKill, Hazel.SendOption.Reliable, -1);
                killWriter.Write(targetId);
                AmongUsClient.Instance.FinishRpcImmediately(killWriter);
                RPCProcedure.sheriffKill(targetId);

                sheriffKillButton.Timer = sheriffKillButton.MaxTimer;
                Sheriff.currentTarget   = null;
            },
                () => { return(Sheriff.sheriff != null && Sheriff.sheriff == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(Sheriff.currentTarget && PlayerControl.LocalPlayer.CanMove); },
                () => { sheriffKillButton.Timer = sheriffKillButton.MaxTimer; },
                __instance.KillButton.renderer.sprite,
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );

            // Time Master Rewind Time
            timeMasterShieldButton = new CustomButton(
                () => {
                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.TimeMasterShield, Hazel.SendOption.Reliable, -1);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.timeMasterShield();
            },
                () => { return(TimeMaster.timeMaster != null && TimeMaster.timeMaster == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(PlayerControl.LocalPlayer.CanMove); },
                () => {
                timeMasterShieldButton.Timer          = timeMasterShieldButton.MaxTimer;
                timeMasterShieldButton.isEffectActive = false;
                timeMasterShieldButton.killButtonManager.TimerText.color = Palette.EnabledColor;
            },
                TimeMaster.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q,
                true,
                TimeMaster.shieldDuration,
                () => { timeMasterShieldButton.Timer = timeMasterShieldButton.MaxTimer; }
                );

            // Medic Shield
            medicShieldButton = new CustomButton(
                () => {
                medicShieldButton.Timer = 0f;

                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.MedicSetShielded, Hazel.SendOption.Reliable, -1);
                writer.Write(Medic.currentTarget.PlayerId);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.medicSetShielded(Medic.currentTarget.PlayerId);
            },
                () => { return(Medic.medic != null && Medic.medic == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(!Medic.usedShield && Medic.currentTarget && PlayerControl.LocalPlayer.CanMove); },
                () => {},
                Medic.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );


            // Shifter shift
            shifterShiftButton = new CustomButton(
                () => {
                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetFutureShifted, Hazel.SendOption.Reliable, -1);
                writer.Write(Shifter.currentTarget.PlayerId);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.setFutureShifted(Shifter.currentTarget.PlayerId);
            },
                () => { return(Shifter.shifter != null && Shifter.shifter == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(Shifter.currentTarget && Shifter.futureShift == null && PlayerControl.LocalPlayer.CanMove); },
                () => { },
                Shifter.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );

            // Morphling morph
            morphlingButton = new CustomButton(
                () => {
                if (Morphling.sampledTarget != null)
                {
                    MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.MorphlingMorph, Hazel.SendOption.Reliable, -1);
                    writer.Write(Morphling.sampledTarget.PlayerId);
                    AmongUsClient.Instance.FinishRpcImmediately(writer);
                    RPCProcedure.morphlingMorph(Morphling.sampledTarget.PlayerId);
                    Morphling.sampledTarget        = null;
                    morphlingButton.EffectDuration = Morphling.duration;
                }
                else if (Morphling.currentTarget != null)
                {
                    Morphling.sampledTarget        = Morphling.currentTarget;
                    morphlingButton.Sprite         = Morphling.getMorphSprite();
                    morphlingButton.EffectDuration = 1f;
                }
            },
                () => { return(Morphling.morphling != null && Morphling.morphling == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return((Morphling.currentTarget || Morphling.sampledTarget) && PlayerControl.LocalPlayer.CanMove); },
                () => {
                morphlingButton.Timer          = morphlingButton.MaxTimer;
                morphlingButton.Sprite         = Morphling.getSampleSprite();
                morphlingButton.isEffectActive = false;
                morphlingButton.killButtonManager.TimerText.color = Palette.EnabledColor;
                Morphling.sampledTarget = null;
            },
                Morphling.getSampleSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F,
                true,
                Morphling.duration,
                () => {
                if (Morphling.sampledTarget == null)
                {
                    morphlingButton.Timer  = morphlingButton.MaxTimer;
                    morphlingButton.Sprite = Morphling.getSampleSprite();
                }
            }
                );

            // Camouflager camouflage
            camouflagerButton = new CustomButton(
                () => {
                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CamouflagerCamouflage, Hazel.SendOption.Reliable, -1);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.camouflagerCamouflage();
            },
                () => { return(Camouflager.camouflager != null && Camouflager.camouflager == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(PlayerControl.LocalPlayer.CanMove); },
                () => {
                camouflagerButton.Timer          = camouflagerButton.MaxTimer;
                camouflagerButton.isEffectActive = false;
                camouflagerButton.killButtonManager.TimerText.color = Palette.EnabledColor;
            },
                Camouflager.getButtonSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F,
                true,
                Camouflager.duration,
                () => { camouflagerButton.Timer = camouflagerButton.MaxTimer; }
                );

            // Hacker button
            hackerButton = new CustomButton(
                () => {
                Hacker.hackerTimer = Hacker.duration;
            },
                () => { return(Hacker.hacker != null && Hacker.hacker == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(PlayerControl.LocalPlayer.CanMove); },
                () => {
                hackerButton.Timer          = hackerButton.MaxTimer;
                hackerButton.isEffectActive = false;
                hackerButton.killButtonManager.TimerText.color = Palette.EnabledColor;
            },
                Hacker.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q,
                true,
                0f,
                () => {
                hackerButton.Timer = hackerButton.MaxTimer;
            }
                );

            // Tracker button
            trackerButton = new CustomButton(
                () => {
                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.TrackerUsedTracker, Hazel.SendOption.Reliable, -1);
                writer.Write(Tracker.currentTarget.PlayerId);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.trackerUsedTracker(Tracker.currentTarget.PlayerId);
            },
                () => { return(Tracker.tracker != null && Tracker.tracker == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(PlayerControl.LocalPlayer.CanMove && Tracker.currentTarget != null && !Tracker.usedTracker); },
                () => { },
                Tracker.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );

            vampireKillButton = new CustomButton(
                () => {
                if (Helpers.handleMurderAttempt(Vampire.currentTarget))
                {
                    if (Vampire.targetNearGarlic)
                    {
                        MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.UncheckedMurderPlayer, Hazel.SendOption.Reliable, -1);
                        writer.Write(Vampire.vampire.PlayerId);
                        writer.Write(Vampire.currentTarget.PlayerId);
                        AmongUsClient.Instance.FinishRpcImmediately(writer);
                        RPCProcedure.uncheckedMurderPlayer(Vampire.vampire.PlayerId, Vampire.currentTarget.PlayerId);

                        vampireKillButton.HasEffect = false;     // Block effect on this click
                        vampireKillButton.Timer     = vampireKillButton.MaxTimer;
                    }
                    else
                    {
                        Vampire.bitten = Vampire.currentTarget;
                        // Notify players about bitten
                        MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VampireSetBitten, Hazel.SendOption.Reliable, -1);
                        writer.Write(Vampire.bitten.PlayerId);
                        writer.Write(0);
                        AmongUsClient.Instance.FinishRpcImmediately(writer);
                        RPCProcedure.vampireSetBitten(Vampire.bitten.PlayerId, 0);

                        HudManager.Instance.StartCoroutine(Effects.Lerp(Vampire.delay, new Action <float>((p) => {    // Delayed action
                            if (p == 1f)
                            {
                                if (Vampire.bitten != null && !Vampire.bitten.Data.IsDead && Helpers.handleMurderAttempt(Vampire.bitten))
                                {
                                    // Perform kill
                                    MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VampireTryKill, Hazel.SendOption.Reliable, -1);
                                    AmongUsClient.Instance.FinishRpcImmediately(killWriter);
                                    RPCProcedure.vampireTryKill();
                                }
                                else
                                {
                                    // Notify players about clearing bitten
                                    MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.VampireSetBitten, Hazel.SendOption.Reliable, -1);
                                    writer.Write(byte.MaxValue);
                                    writer.Write(byte.MaxValue);
                                    AmongUsClient.Instance.FinishRpcImmediately(writer);
                                    RPCProcedure.vampireSetBitten(byte.MaxValue, byte.MaxValue);
                                }
                            }
                        })));

                        vampireKillButton.HasEffect = true;     // Trigger effect on this click
                    }
                }
                else
                {
                    vampireKillButton.HasEffect = false;     // Block effect if no action was fired
                }
            },
                () => { return(Vampire.vampire != null && Vampire.vampire == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => {
                if (Vampire.targetNearGarlic && Vampire.canKillNearGarlics)
                {
                    vampireKillButton.killButtonManager.renderer.sprite = __instance.KillButton.renderer.sprite;
                }
                else
                {
                    vampireKillButton.killButtonManager.renderer.sprite = Vampire.getButtonSprite();
                }
                return(Vampire.currentTarget != null && PlayerControl.LocalPlayer.CanMove && (!Vampire.targetNearGarlic || Vampire.canKillNearGarlics));
            },
                () => {
                vampireKillButton.Timer          = vampireKillButton.MaxTimer;
                vampireKillButton.isEffectActive = false;
                vampireKillButton.killButtonManager.TimerText.color = Palette.EnabledColor;
            },
                Vampire.getButtonSprite(),
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q,
                false,
                0f,
                () => {
                vampireKillButton.Timer = vampireKillButton.MaxTimer;
            }
                );

            garlicButton = new CustomButton(
                () => {
                Vampire.localPlacedGarlic = true;
                var pos     = PlayerControl.LocalPlayer.transform.position;
                byte[] buff = new byte[sizeof(float) * 2];
                Buffer.BlockCopy(BitConverter.GetBytes(pos.x), 0, buff, 0 * sizeof(float), sizeof(float));
                Buffer.BlockCopy(BitConverter.GetBytes(pos.y), 0, buff, 1 * sizeof(float), sizeof(float));

                MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.PlaceGarlic, Hazel.SendOption.Reliable);
                writer.WriteBytesAndSize(buff);
                writer.EndMessage();
                RPCProcedure.placeGarlic(buff);
            },
                () => { return(!Vampire.localPlacedGarlic && !PlayerControl.LocalPlayer.Data.IsDead && Vampire.garlicsActive); },
                () => { return(PlayerControl.LocalPlayer.CanMove && !Vampire.localPlacedGarlic); },
                () => { },
                Vampire.getGarlicButtonSprite(),
                Vector3.zero,
                __instance,
                null,
                true
                );


            // Jackal Sidekick Button
            jackalSidekickButton = new CustomButton(
                () => {
                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.JackalCreatesSidekick, Hazel.SendOption.Reliable, -1);
                writer.Write(Jackal.currentTarget.PlayerId);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.jackalCreatesSidekick(Jackal.currentTarget.PlayerId);
            },
                () => { return(Jackal.canCreateSidekick && Sidekick.sidekick == null && Jackal.fakeSidekick == null && Jackal.jackal != null && Jackal.jackal == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(Sidekick.sidekick == null && Jackal.fakeSidekick == null && Jackal.currentTarget != null && PlayerControl.LocalPlayer.CanMove); },
                () => { jackalSidekickButton.Timer = jackalSidekickButton.MaxTimer; },
                Jackal.getSidekickButtonSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F
                );

            // Jackal Kill
            jackalKillButton = new CustomButton(
                () => {
                if (!Helpers.handleMurderAttempt(Jackal.currentTarget))
                {
                    return;
                }
                byte targetId            = Jackal.currentTarget.PlayerId;
                MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.JackalKill, Hazel.SendOption.Reliable, -1);
                killWriter.Write(targetId);
                AmongUsClient.Instance.FinishRpcImmediately(killWriter);
                RPCProcedure.jackalKill(targetId);
                jackalKillButton.Timer = jackalKillButton.MaxTimer;
                Jackal.currentTarget   = null;
            },
                () => { return(Jackal.jackal != null && Jackal.jackal == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(Jackal.currentTarget && PlayerControl.LocalPlayer.CanMove); },
                () => { jackalKillButton.Timer = jackalKillButton.MaxTimer; },
                __instance.KillButton.renderer.sprite,
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );

            // Sidekick Kill
            sidekickKillButton = new CustomButton(
                () => {
                if (!Helpers.handleMurderAttempt(Sidekick.currentTarget))
                {
                    return;
                }
                byte targetId            = Sidekick.currentTarget.PlayerId;
                MessageWriter killWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SidekickKill, Hazel.SendOption.Reliable, -1);
                killWriter.Write(targetId);
                AmongUsClient.Instance.FinishRpcImmediately(killWriter);
                RPCProcedure.sidekickKill(targetId);

                sidekickKillButton.Timer = sidekickKillButton.MaxTimer;
                Sidekick.currentTarget   = null;
            },
                () => { return(Sidekick.canKill && Sidekick.sidekick != null && Sidekick.sidekick == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(Sidekick.currentTarget && PlayerControl.LocalPlayer.CanMove); },
                () => { sidekickKillButton.Timer = sidekickKillButton.MaxTimer; },
                __instance.KillButton.renderer.sprite,
                new Vector3(-1.3f, 0, 0),
                __instance,
                KeyCode.Q
                );

            // Lighter light
            lighterButton = new CustomButton(
                () => {
                Lighter.lighterTimer = Lighter.duration;
            },
                () => { return(Lighter.lighter != null && Lighter.lighter == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(PlayerControl.LocalPlayer.CanMove); },
                () => {
                lighterButton.Timer          = lighterButton.MaxTimer;
                lighterButton.isEffectActive = false;
                lighterButton.killButtonManager.TimerText.color = Palette.EnabledColor;
            },
                Lighter.getButtonSprite(),
                new Vector3(-1.3f, 0f, 0f),
                __instance,
                KeyCode.Q,
                true,
                Lighter.duration,
                () => { lighterButton.Timer = lighterButton.MaxTimer; }
                );

            // Eraser erase button
            eraserButton = new CustomButton(
                () => {
                eraserButton.MaxTimer += 10;
                eraserButton.Timer     = eraserButton.MaxTimer;

                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SetFutureErased, Hazel.SendOption.Reliable, -1);
                writer.Write(Eraser.currentTarget.PlayerId);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.setFutureErased(Eraser.currentTarget.PlayerId);
            },
                () => { return(Eraser.eraser != null && Eraser.eraser == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(PlayerControl.LocalPlayer.CanMove && Eraser.currentTarget != null); },
                () => { eraserButton.Timer = eraserButton.MaxTimer; },
                Eraser.getButtonSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F
                );

            placeJackInTheBoxButton = new CustomButton(
                () => {
                placeJackInTheBoxButton.Timer = placeJackInTheBoxButton.MaxTimer;

                var pos     = PlayerControl.LocalPlayer.transform.position;
                byte[] buff = new byte[sizeof(float) * 2];
                Buffer.BlockCopy(BitConverter.GetBytes(pos.x), 0, buff, 0 * sizeof(float), sizeof(float));
                Buffer.BlockCopy(BitConverter.GetBytes(pos.y), 0, buff, 1 * sizeof(float), sizeof(float));

                MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.PlaceJackInTheBox, Hazel.SendOption.Reliable);
                writer.WriteBytesAndSize(buff);
                writer.EndMessage();
                RPCProcedure.placeJackInTheBox(buff);
            },
                () => { return(Trickster.trickster != null && Trickster.trickster == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead && !JackInTheBox.hasJackInTheBoxLimitReached()); },
                () => { return(PlayerControl.LocalPlayer.CanMove && !JackInTheBox.hasJackInTheBoxLimitReached()); },
                () => { placeJackInTheBoxButton.Timer = placeJackInTheBoxButton.MaxTimer; },
                Trickster.getPlaceBoxButtonSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F
                );

            lightsOutButton = new CustomButton(
                () => {
                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.LightsOut, Hazel.SendOption.Reliable, -1);
                AmongUsClient.Instance.FinishRpcImmediately(writer);
                RPCProcedure.lightsOut();
            },
                () => { return(Trickster.trickster != null && Trickster.trickster == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead && JackInTheBox.hasJackInTheBoxLimitReached() && JackInTheBox.boxesConvertedToVents); },
                () => { return(PlayerControl.LocalPlayer.CanMove && JackInTheBox.hasJackInTheBoxLimitReached() && JackInTheBox.boxesConvertedToVents); },
                () => {
                lightsOutButton.Timer          = lightsOutButton.MaxTimer;
                lightsOutButton.isEffectActive = false;
                lightsOutButton.killButtonManager.TimerText.color = Palette.EnabledColor;
            },
                Trickster.getLightsOutButtonSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F,
                true,
                Trickster.lightsOutDuration,
                () => { lightsOutButton.Timer = lightsOutButton.MaxTimer; }
                );
            // Cleaner Clean
            cleanerCleanButton = new CustomButton(
                () => {
                foreach (Collider2D collider2D in Physics2D.OverlapCircleAll(PlayerControl.LocalPlayer.GetTruePosition(), PlayerControl.LocalPlayer.MaxReportDistance, Constants.PlayersOnlyMask))
                {
                    if (collider2D.tag == "DeadBody")
                    {
                        DeadBody component = collider2D.GetComponent <DeadBody>();
                        if (component && !component.Reported)
                        {
                            Vector2 truePosition  = PlayerControl.LocalPlayer.GetTruePosition();
                            Vector2 truePosition2 = component.TruePosition;
                            if (Vector2.Distance(truePosition2, truePosition) <= PlayerControl.LocalPlayer.MaxReportDistance && PlayerControl.LocalPlayer.CanMove && !PhysicsHelpers.AnythingBetween(truePosition, truePosition2, Constants.ShipAndObjectsMask, false))
                            {
                                GameData.PlayerInfo playerInfo = GameData.Instance.GetPlayerById(component.ParentId);

                                MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.CleanBody, Hazel.SendOption.Reliable, -1);
                                writer.Write(playerInfo.PlayerId);
                                AmongUsClient.Instance.FinishRpcImmediately(writer);
                                RPCProcedure.cleanBody(playerInfo.PlayerId);

                                Cleaner.cleaner.killTimer = cleanerCleanButton.Timer = cleanerCleanButton.MaxTimer;
                                break;
                            }
                        }
                    }
                }
            },
                () => { return(Cleaner.cleaner != null && Cleaner.cleaner == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(__instance.ReportButton.renderer.color == Palette.EnabledColor && PlayerControl.LocalPlayer.CanMove); },
                () => { cleanerCleanButton.Timer = cleanerCleanButton.MaxTimer; },
                Cleaner.getButtonSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F
                );

            // Warlock curse
            warlockCurseButton = new CustomButton(
                () => {
                if (Warlock.curseVictim == null)
                {
                    // Apply Curse
                    Warlock.curseVictim       = Warlock.currentTarget;
                    warlockCurseButton.Sprite = Warlock.getCurseKillButtonSprite();
                    warlockCurseButton.Timer  = 1f;
                }
                else if (Warlock.curseVictim != null && Warlock.curseVictimTarget != null && Helpers.handleMurderAttempt(Warlock.curseVictimTarget))
                {
                    // Curse Kill
                    Warlock.curseKillTarget = Warlock.curseVictimTarget;

                    MessageWriter writer = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.WarlockCurseKill, Hazel.SendOption.Reliable, -1);
                    writer.Write(Warlock.curseKillTarget.PlayerId);
                    AmongUsClient.Instance.FinishRpcImmediately(writer);
                    RPCProcedure.warlockCurseKill(Warlock.curseKillTarget.PlayerId);

                    Warlock.curseVictim       = null;
                    Warlock.curseVictimTarget = null;
                    warlockCurseButton.Sprite = Warlock.getCurseButtonSprite();
                    Warlock.warlock.killTimer = warlockCurseButton.Timer = warlockCurseButton.MaxTimer;

                    if (Warlock.rootTime > 0)
                    {
                        PlayerControl.LocalPlayer.moveable = false;
                        PlayerControl.LocalPlayer.NetTransform.Halt();                                                // Stop current movement so the warlock is not just running straight into the next object
                        HudManager.Instance.StartCoroutine(Effects.Lerp(Warlock.rootTime, new Action <float>((p) => { // Delayed action
                            if (p == 1f)
                            {
                                PlayerControl.LocalPlayer.moveable = true;
                            }
                        })));
                    }
                }
            },
                () => { return(Warlock.warlock != null && Warlock.warlock == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => { return(((Warlock.curseVictim == null && Warlock.currentTarget != null) || (Warlock.curseVictim != null && Warlock.curseVictimTarget != null)) && PlayerControl.LocalPlayer.CanMove); },
                () => {
                warlockCurseButton.Timer  = warlockCurseButton.MaxTimer;
                warlockCurseButton.Sprite = Warlock.getCurseButtonSprite();
                Warlock.curseVictim       = null;
                Warlock.curseVictimTarget = null;
            },
                Warlock.getCurseButtonSprite(),
                new Vector3(-1.3f, 1.3f, 0f),
                __instance,
                KeyCode.F
                );

            // Security Guard button
            securityGuardButton = new CustomButton(
                () => {
                if (SecurityGuard.ventTarget != null)       // Seal vent
                {
                    MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.SealVent, Hazel.SendOption.Reliable);
                    writer.WritePacked(SecurityGuard.ventTarget.Id);
                    writer.EndMessage();
                    RPCProcedure.sealVent(SecurityGuard.ventTarget.Id);
                    SecurityGuard.ventTarget = null;
                }
                else if (PlayerControl.GameOptions.MapId != 1)         // Place camera if there's no vent and it's not MiraHQ
                {
                    var pos     = PlayerControl.LocalPlayer.transform.position;
                    byte[] buff = new byte[sizeof(float) * 2];
                    Buffer.BlockCopy(BitConverter.GetBytes(pos.x), 0, buff, 0 * sizeof(float), sizeof(float));
                    Buffer.BlockCopy(BitConverter.GetBytes(pos.y), 0, buff, 1 * sizeof(float), sizeof(float));

                    MessageWriter writer = AmongUsClient.Instance.StartRpc(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.PlaceCamera, Hazel.SendOption.Reliable);
                    writer.WriteBytesAndSize(buff);
                    writer.EndMessage();
                    RPCProcedure.placeCamera(buff);
                }
                securityGuardButton.Timer = securityGuardButton.MaxTimer;
            },
                () => { return(SecurityGuard.securityGuard != null && SecurityGuard.securityGuard == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead && SecurityGuard.remainingScrews >= Mathf.Min(SecurityGuard.ventPrice, SecurityGuard.camPrice)); },
                () => {
                securityGuardButton.killButtonManager.renderer.sprite = (SecurityGuard.ventTarget == null && PlayerControl.GameOptions.MapId != 1) ? SecurityGuard.getPlaceCameraButtonSprite() : SecurityGuard.getCloseVentButtonSprite();
                if (securityGuardButtonScrewsText != null)
                {
                    securityGuardButtonScrewsText.text = $"{SecurityGuard.remainingScrews}/{SecurityGuard.totalScrews}";
                }

                if (SecurityGuard.ventTarget != null)
                {
                    return(SecurityGuard.remainingScrews >= SecurityGuard.ventPrice && PlayerControl.LocalPlayer.CanMove);
                }
                return(PlayerControl.GameOptions.MapId != 1 && SecurityGuard.remainingScrews >= SecurityGuard.camPrice && PlayerControl.LocalPlayer.CanMove);
            },
                () => { securityGuardButton.Timer = securityGuardButton.MaxTimer; },
                SecurityGuard.getPlaceCameraButtonSprite(),
                new Vector3(-1.3f, 0f, 0f),
                __instance,
                KeyCode.Q
                );

            // Security Guard button screws counter
            securityGuardButtonScrewsText      = GameObject.Instantiate(securityGuardButton.killButtonManager.TimerText, securityGuardButton.killButtonManager.TimerText.transform.parent);
            securityGuardButtonScrewsText.text = "";
            securityGuardButtonScrewsText.enableWordWrapping       = false;
            securityGuardButtonScrewsText.transform.localScale     = Vector3.one * 0.5f;
            securityGuardButtonScrewsText.transform.localPosition += new Vector3(-0.05f, 0.7f, 0);

            // Arsonist button
            arsonistButton = new CustomButton(
                () => {
                bool dousedEveryoneAlive = Arsonist.dousedEveryoneAlive();
                if (dousedEveryoneAlive)
                {
                    MessageWriter winWriter = AmongUsClient.Instance.StartRpcImmediately(PlayerControl.LocalPlayer.NetId, (byte)CustomRPC.ArsonistWin, Hazel.SendOption.Reliable, -1);
                    AmongUsClient.Instance.FinishRpcImmediately(winWriter);
                    RPCProcedure.arsonistWin();
                    arsonistButton.HasEffect = false;
                }
                else if (Arsonist.currentTarget != null)
                {
                    Arsonist.douseTarget     = Arsonist.currentTarget;
                    arsonistButton.HasEffect = true;
                }
            },
                () => { return(Arsonist.arsonist != null && Arsonist.arsonist == PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead); },
                () => {
                bool dousedEveryoneAlive = Arsonist.dousedEveryoneAlive();
                if (dousedEveryoneAlive)
                {
                    arsonistButton.killButtonManager.renderer.sprite = Arsonist.getIgniteSprite();
                }

                if (arsonistButton.isEffectActive && Arsonist.douseTarget != Arsonist.currentTarget)
                {
                    Arsonist.douseTarget          = null;
                    arsonistButton.Timer          = 0f;
                    arsonistButton.isEffectActive = false;
                }

                return(PlayerControl.LocalPlayer.CanMove && (dousedEveryoneAlive || Arsonist.currentTarget != null));
            },
                () => {
                arsonistButton.Timer          = arsonistButton.MaxTimer;
                arsonistButton.isEffectActive = false;
                Arsonist.douseTarget          = null;
            },
                Arsonist.getDouseSprite(),
                new Vector3(-1.3f, 0f, 0f),
                __instance,
                KeyCode.Q,
                true,
                Arsonist.duration,
                () => {
                if (Arsonist.douseTarget != null)
                {
                    Arsonist.dousedPlayers.Add(Arsonist.douseTarget);
                }
                Arsonist.douseTarget = null;
                arsonistButton.Timer = Arsonist.dousedEveryoneAlive() ? 0 : arsonistButton.MaxTimer;

                foreach (PlayerControl p in Arsonist.dousedPlayers)
                {
                    if (Arsonist.dousedIcons.ContainsKey(p.PlayerId))
                    {
                        Arsonist.dousedIcons[p.PlayerId].setSemiTransparent(false);
                    }
                }
            }
                );

            // Set the default (or settings from the previous game) timers/durations when spawning the buttons
            setCustomButtonCooldowns();
        }